Nora Ky 11fc2eee98 Virtual Keyboard named "Keyboard" confuse with ActionMap binding. 8 years ago
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AlphaBlendToy 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. 13 years ago
AmbientForceControllerToy 7ed1f79dd3 - Reorganized controllers into a picking/grouped hierarchy. 13 years ago
AngleToy 8b22129d10 Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules. 11 years ago
AppCore 3a26a19b19 Update canvas.cs 9 years ago
AquariumToy 91a64d689f - Removed redundant declared asset entry from the AquariumToy. 12 years ago
AudioToy 292f1ad173 AudioToy added to the Sandbox 11 years ago
BridgeToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
BuoyancyControllerToy 8995a9f6a2 - Update BuoyancyControllerToy to better show off the features of the controller. 12 years ago
ChainToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
CollisionToy a352bbc32b - Fixed console warning from CollisionToy (zero-sized dimension was being specified). 12 years ago
CompositeSpriteToy 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. 12 years ago
CompoundObjectsToy 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. 12 years ago
DeathBallToy 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. 12 years ago
Experiments 28beb53b39 - Added composite experiment. 12 years ago
FlipToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
KeyboardToy 11fc2eee98 Virtual Keyboard named "Keyboard" confuse with ActionMap binding. 8 years ago
LeapToy f2c757fbd6 Attempted merge of Leap motion and current development. Windows support first. 12 years ago
MoveToToy 8b22129d10 Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules. 11 years ago
MultiWindowToy e181e2fe3c - Stopped the MultiWindowToy from mounting using "angle" to stop the view from spinning like crazy. 12 years ago
PickingToy 8b22129d10 Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules. 11 years ago
PointForceControllerToy 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. 12 years ago
PyramidToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
RestitutionToy 6db2661b0e - Changed the contact filter so that the contact rules is now such that a contact occurs if either A is configured to contact B OR B is configured to contact A. Previously both conditions (AND) were required which caused undue configuration. 12 years ago
RotateToToy 8b22129d10 Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules. 11 years ago
Sandbox 2bf27123e8 splash screen file and script changes i missed commiting 12 years ago
SceneLayerToy 7ed1f79dd3 - Reorganized controllers into a picking/grouped hierarchy. 13 years ago
ScrollerToy 3c0acabd9b - Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff. 12 years ago
ShapeVectorToy 7ecec41520 Updated ShapeVectorToy to use setPolyPrimitive instead of manual PolyList points 12 years ago
SoftbodyToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
SphereStackToy 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. 13 years ago
SpineToy 2ab09eaccd Fixes to get Windows platform to compile 11 years ago
SpriteStressToy 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. 13 years ago
SpriteToy c63f333929 - Removed extra line in script. 12 years ago
TextSpriteToy 01251c2e0b TextSprite Complete! 9 years ago
ToyAssets 656640d12c TextSprite Object 9 years ago
TropicalAssets 391bbcf1e8 - Fixed bad particle asset reference. 12 years ago
TruckToy 3c0acabd9b - Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff. 12 years ago
TumblerToy a5d5017dbe - Fixed a bug where when creating a joint and referencing an object using its name then the joint creation failed. 13 years ago
VirtualKeyboard 11fc2eee98 Virtual Keyboard named "Keyboard" confuse with ActionMap binding. 8 years ago