dottools fbccd86f49 Android Studio build fixes 2of2 -- Fix dStrstr and other build errors преди 7 години
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DynamicTexture.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) преди 13 години
DynamicTexture.h 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." преди 12 години
PNGImage.cpp 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." преди 12 години
PNGImage.h 6de480a615 - The "onAdd()" and "onRemove()" callbacks are now processed by SimObject meaning each derived-type doesn't have to do so. преди 12 години
PNGImage_ScriptBinding.h 9c2b026d3a updated xcode OSX project. преди 12 години
TextureDictionary.cc e1d86262e8 - Added ability to force the texture manager to upload the bitmap to a texture again. преди 12 години
TextureDictionary.h e1d86262e8 - Added ability to force the texture manager to upload the bitmap to a texture again. преди 12 години
TextureHandle.cc 1d2918d3d6 - Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc. преди 12 години
TextureHandle.h 1d2918d3d6 - Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc. преди 12 години
TextureManager.cc f597e8ad88 Fixed compile errors and warnings resulting from the Xcode 5.1 update преди 11 години
TextureManager.h e1d86262e8 - Added ability to force the texture manager to upload the bitmap to a texture again. преди 12 години
TextureManager_ScriptBinding.h 47196e7688 Merging android port into development преди 12 години
TextureObject.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) преди 13 години
bitmapBmp.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) преди 13 години
bitmapJpeg.cc f597e8ad88 Fixed compile errors and warnings resulting from the Xcode 5.1 update преди 11 години
bitmapPng.cc f597e8ad88 Fixed compile errors and warnings resulting from the Xcode 5.1 update преди 11 години
bitmapPvr.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) преди 13 години
color.cc 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." преди 12 години
color.h 559048f25f - When retrieving the blend color from either a SceneObject or a CompositeSprite the raw color values are now returned by default however both methods have an optional flag to restore the previous functionality allow either a stock color or the raw-values as appropriate. преди 12 години
color_ScriptBinding.h 9c2b026d3a updated xcode OSX project. преди 12 години
dgl.cc be911dc2ff Merge branch 'emscripten' of https://github.com/jamesu/Torque2D into emscripten преди 11 години
dgl.h 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." преди 12 години
dglMac_ScriptBinding.h 9c2b026d3a updated xcode OSX project. преди 12 години
dglMatrix.cc 21b86e342d Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately." преди 12 години
dgl_ScriptBinding.h fbccd86f49 Android Studio build fixes 2of2 -- Fix dStrstr and other build errors преди 7 години
gBitmap.cc 9e8d7921be Emscripten support code преди 12 години
gBitmap.h 2ab09eaccd Fixes to get Windows platform to compile преди 11 години
gFont.cc 9f68dc45c4 add bitmap fonts преди 11 години
gFont.h 9f68dc45c4 add bitmap fonts преди 11 години
gFont_ScriptBinding.h 9c2b026d3a updated xcode OSX project. преди 12 години
gPalette.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) преди 13 години
gPalette.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) преди 13 години
splineUtil.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) преди 13 години
splineUtil.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) преди 13 години