suncaller
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7f7e402c42
Clean up MSVC warning [C4312] conversion from type to type * of greater size
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6 ani în urmă |
Areloch
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1ea59ed7df
Merge pull request #2255 from pacomont/Particles_go_downwind
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7 ani în urmă |
Francisco Montañés García
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07b76cbfb2
Particles should go downwind (while windCoefficient >0)
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7 ani în urmă |
Azaezel
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7064b41506
gamebase mmebervar cleanups. mPacked in particular is likely to geta followup for other cleaning.
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7 ani în urmă |
Glenn Smith
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6b024b21bf
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 ani în urmă |
Glenn Smith
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a94587af43
Use strncpy instead of strcpy because again, buffer overflows
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7 ani în urmă |
Marc Chapman
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6910ee584d
enhanced-emitter -- numerous enhancements to ParticleEmitter class.
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8 ani în urmă |
Marc Chapman
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43815793d1
datablock-temp-clone -- Implements creation of temporary datablock clones to allow late substitution of datablock fields.
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8 ani în urmă |
Marc Chapman
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83c533249f
substitutions -- Implementation of special substitution statements on datablock fields.
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8 ani în urmă |
Areloch
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 ani în urmă |
Areloch
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26fd24fbab
Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
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8 ani în urmă |
Areloch
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59637bb1c7
Adds a sanity check in the event we don't actually have any animation frames generated.
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9 ani în urmă |
Daniel Buckmaster
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014b566014
Merge remote-tracking branch 'gg/development-3.6' into development
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10 ani în urmă |
LuisAntonRebollo
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4e9034854d
Linux implementation. Include changes for gcc x64.
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10 ani în urmă |
Azaezel
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8c979a6d7b
Oriented Particles UV Correction
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10 ani în urmă |
LukasPJ
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30a8401d14
Add support for rendering particles to the glow buffer
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11 ani în urmă |
Daniel Buckmaster
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87d9e245b7
Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
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11 ani în urmă |
SilentMike
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8d2fcf2456
Merge pull request #384 from eightyeight/dont-stress-clientmissioncleanup
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12 ani în urmă |
thecelloman
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278b4c9977
Fixes a mismatched variable name introduced in pr#460
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12 ani în urmă |
Brian Roberts
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0c88a12b83
adds an ejectionOffsetVariance entry to particle emitters, which adds a buffer zone to ejectionOffsets (IE: let's us make rings, and the like.)
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12 ani în urmă |
cpusci
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7a8f46b19f
Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
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12 ani în urmă |
cpusci
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 ani în urmă |
Daniel Buckmaster
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36da869187
No longer require ClientMissionCleanup to be present to add particle emitters.
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12 ani în urmă |
Thomas Fischer
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aece85f02a
added missing initialization and set pointer to NULL after deletion
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12 ani în urmă |
bank
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82de08b57a
Fix memory leak (ParticleData and ParticleEmitterData) on using TypeValidator class.
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12 ani în urmă |
DavidWyand-GG
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e7beec99db
Fix for Issue #110 for Particle Emitter Ejection
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13 ani în urmă |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 ani în urmă |