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Аутор SHA1 Порука Датум
  AzaezelX 00515fffa8 sound asset conversions - afxmagicmissile for a datablock case and guimltextcrtl for an object-instance case пре 4 година
  AzaezelX 98a079a797 code duplication prune. should aid in stability пре 4 година
  Areloch 64b98b0c10 Converts most of AFX classes to utilize assets пре 4 година
  AzaezelX 3c0360fd2f uninitialized variables-afx пре 5 година
  Azaezel 0df2cf1b9d afx magic spell membervar cleanup (plus an additional shadowvar one in magic missile) пре 7 година
  Azaezel cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess пре 7 година
  Azaezel 654fc29dc2 bounds to mBounds conflict avoidance пре 7 година
  Glenn Smith 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice пре 7 година
  Glenn Smith 79c34c68db Use strncpy instead of strcpy because again, buffer overflows пре 7 година
  Marc Chapman ace877b409 Add all new AFX files пре 8 година