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Аутор SHA1 Порука Датум
  AzaezelX 20e4f3c120 wrap to remove ambiguity пре 4 година
  AzaezelX c5d0310bc3 Merge branch 'EngineAssetify' of https://github.com/Areloch/Torque3D into EngineAssetify_Followups_XML2Check пре 4 година
  Areloch 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset пре 4 година
  AzaezelX c43cee13ab Merge branch 'task/update-tinyxml' of https://github.com/lukaspj/Torque3D into EngineAssetify_Followups_XML2Check пре 4 година
  Lukas Aldershaab 9a795e89f3 Update usage of TinyXML to use TinyXML2 пре 4 година
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets пре 4 година
  Lukas Aldershaab 099dd4f1f3 Parametrize script extension, default to 'tscript' пре 5 година
  Lukas Aldershaab c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. пре 5 година
  Areloch 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. пре 5 година
  Areloch 9b907e77ee Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX пре 5 година
  Areloch 157b114ec7 Added ImageAsset type mode for cubemaps. пре 5 година
  OTHGMars 76550a5859 Adds a format scale multiplier for shape formats that use a default unit other than meters. пре 5 година
  Areloch b1e3706dd6 Removed unneeded deletion of asset definition in various asset deconstructors - was causing crash on shutdown when a new asset was made пре 6 година
  Areloch b2fcd5e7fb WIP corrections for drag-n-drop handling for cubemap and shape asset types пре 6 година
  Areloch ef226f6a65 Merge branch 'Assimp_Settings' of https://github.com/OTHGMars/Torque3D into Preview4_0 пре 6 година
  OTHGMars 2eaa917e00 Import settings persistence пре 6 година
  Areloch 4e9b9b4724 Merge pull request #2328 from Areloch/neverImportMat пре 6 година
  Areloch 59b6e67ecf Merge pull request #2043 from John3/toolShapes_3 пре 6 година
  Areloch a7a5463ad1 Adds a filter for materials to never import when importing a shape пре 7 година
  Azaezel cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess пре 7 година
  Azaezel 1c62080f7f cleaned up member::radius пре 7 година
  Azaezel c98f257cae more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency пре 7 година
  Azaezel 654fc29dc2 bounds to mBounds conflict avoidance пре 7 година
  Areloch 49639a908f Expanded mesh baking functionality, now supporting baking of LODs and Collision meshes пре 8 година
  Johxz 39e5fe689b corrected shape path пре 8 година
  James Urquhart a46779fad6 Defer re-init'ing the shape when TSShapeConstructor is loading a shape пре 9 година
  Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. пре 11 година
  Daniel Buckmaster 33ff180593 Merge branch 'development' into style-cleanup пре 11 година
  bank f3fc84738b Use fixed buffer size var when allocating return buffer from console. пре 11 година
  bank 69dbaf5b85 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape пре 11 година