Commit History

Autor SHA1 Mensaxe Data
  Areloch 9b907e77ee Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX %!s(int64=5) %!d(string=hai) anos
  Areloch 157b114ec7 Added ImageAsset type mode for cubemaps. %!s(int64=5) %!d(string=hai) anos
  OTHGMars 76550a5859 Adds a format scale multiplier for shape formats that use a default unit other than meters. %!s(int64=5) %!d(string=hai) anos
  Areloch b1e3706dd6 Removed unneeded deletion of asset definition in various asset deconstructors - was causing crash on shutdown when a new asset was made %!s(int64=5) %!d(string=hai) anos
  Areloch b2fcd5e7fb WIP corrections for drag-n-drop handling for cubemap and shape asset types %!s(int64=5) %!d(string=hai) anos
  Areloch ef226f6a65 Merge branch 'Assimp_Settings' of https://github.com/OTHGMars/Torque3D into Preview4_0 %!s(int64=6) %!d(string=hai) anos
  OTHGMars 2eaa917e00 Import settings persistence %!s(int64=6) %!d(string=hai) anos
  Areloch 4e9b9b4724 Merge pull request #2328 from Areloch/neverImportMat %!s(int64=6) %!d(string=hai) anos
  Areloch 59b6e67ecf Merge pull request #2043 from John3/toolShapes_3 %!s(int64=6) %!d(string=hai) anos
  Areloch a7a5463ad1 Adds a filter for materials to never import when importing a shape %!s(int64=6) %!d(string=hai) anos
  Azaezel cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess %!s(int64=7) %!d(string=hai) anos
  Azaezel 1c62080f7f cleaned up member::radius %!s(int64=7) %!d(string=hai) anos
  Azaezel c98f257cae more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency %!s(int64=7) %!d(string=hai) anos
  Azaezel 654fc29dc2 bounds to mBounds conflict avoidance %!s(int64=7) %!d(string=hai) anos
  Areloch 49639a908f Expanded mesh baking functionality, now supporting baking of LODs and Collision meshes %!s(int64=7) %!d(string=hai) anos
  Johxz 39e5fe689b corrected shape path %!s(int64=8) %!d(string=hai) anos
  James Urquhart a46779fad6 Defer re-init'ing the shape when TSShapeConstructor is loading a shape %!s(int64=9) %!d(string=hai) anos
  Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. %!s(int64=10) %!d(string=hai) anos
  Daniel Buckmaster 33ff180593 Merge branch 'development' into style-cleanup %!s(int64=11) %!d(string=hai) anos
  bank f3fc84738b Use fixed buffer size var when allocating return buffer from console. %!s(int64=11) %!d(string=hai) anos
  bank 69dbaf5b85 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape %!s(int64=11) %!d(string=hai) anos
  bank e2545c359c Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSMesh %!s(int64=11) %!d(string=hai) anos
  bank 733347fd61 Rename all member variables to follow the style guidelines (prefixed with the 'm') - struct ImportOptions (ColladaUtils) %!s(int64=11) %!d(string=hai) anos
  DavidWyand-GG bfec2dfd79 Fix texture and object console paths %!s(int64=12) %!d(string=hai) anos
  DavidWyand-GG 4b1334db9f Removed hard coded directory paths %!s(int64=12) %!d(string=hai) anos
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos