История коммитов

Автор SHA1 Сообщение Дата
  Areloch 9b907e77ee Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX 5 лет назад
  Areloch 157b114ec7 Added ImageAsset type mode for cubemaps. 5 лет назад
  OTHGMars 76550a5859 Adds a format scale multiplier for shape formats that use a default unit other than meters. 5 лет назад
  Areloch b1e3706dd6 Removed unneeded deletion of asset definition in various asset deconstructors - was causing crash on shutdown when a new asset was made 5 лет назад
  Areloch b2fcd5e7fb WIP corrections for drag-n-drop handling for cubemap and shape asset types 5 лет назад
  Areloch ef226f6a65 Merge branch 'Assimp_Settings' of https://github.com/OTHGMars/Torque3D into Preview4_0 6 лет назад
  OTHGMars 2eaa917e00 Import settings persistence 6 лет назад
  Areloch 4e9b9b4724 Merge pull request #2328 from Areloch/neverImportMat 6 лет назад
  Areloch 59b6e67ecf Merge pull request #2043 from John3/toolShapes_3 6 лет назад
  Areloch a7a5463ad1 Adds a filter for materials to never import when importing a shape 6 лет назад
  Azaezel cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 лет назад
  Azaezel 1c62080f7f cleaned up member::radius 7 лет назад
  Azaezel c98f257cae more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency 7 лет назад
  Azaezel 654fc29dc2 bounds to mBounds conflict avoidance 7 лет назад
  Areloch 49639a908f Expanded mesh baking functionality, now supporting baking of LODs and Collision meshes 7 лет назад
  Johxz 39e5fe689b corrected shape path 8 лет назад
  James Urquhart a46779fad6 Defer re-init'ing the shape when TSShapeConstructor is loading a shape 9 лет назад
  Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. 10 лет назад
  Daniel Buckmaster 33ff180593 Merge branch 'development' into style-cleanup 11 лет назад
  bank f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 лет назад
  bank 69dbaf5b85 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape 11 лет назад
  bank e2545c359c Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSMesh 11 лет назад
  bank 733347fd61 Rename all member variables to follow the style guidelines (prefixed with the 'm') - struct ImportOptions (ColladaUtils) 11 лет назад
  DavidWyand-GG bfec2dfd79 Fix texture and object console paths 12 лет назад
  DavidWyand-GG 4b1334db9f Removed hard coded directory paths 12 лет назад
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 лет назад