Commit történet

Szerző SHA1 Üzenet Dátum
  Azaezel cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 éve
  Azaezel d95af847e4 flipped debug rendering on for convexShapes, and added the following prefs: 7 éve
  Areloch e01272d72d Missed a cleanup line. 7 éve
  Areloch 8dedcf456a Cleanup of export function to remove redundant arg 7 éve
  Areloch 787b8be82c Adds handling for the proper updated exporting of mesh for convexShapes 7 éve
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 éve
  Anis 60e258e5a9 Merge pull request #1806 from Azaezel/byeByeVarVar2 9 éve
  Azaezel 1ee127b753 more unused variable cleanups 9 éve
  Azaezel fbfd3ed8ed clang: constructor initialization order 9 éve
  Areloch 3a18819e1e Issue found by PVS Studio: 10 éve
  LuisAntonRebollo 4e9034854d Linux implementation. Include changes for gcc x64. 10 éve
  Daniel Buckmaster d9c731b73f Added PLC_Navigation hint for gathering navmesh polygon data. 12 éve
  thecelloman b4ea1123dc Remove Interior Object format (DIF) 12 éve
  DavidWyand-GG c6b6ffc10b For for Issue #106 Convex Shape Bandwidth 13 éve
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 éve