Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  AzaezelX aa02e48c8d add safeties for enum math across define boundaries 2 yıl önce
  AzaezelX 1fb4f57f6e adress #96 2 yıl önce
  AzaezelX c4ae6258cc sound safeties and future notes 2 yıl önce
  AzaezelX 15f7f04bee standardize soundasset preloading for datablocks 2 yıl önce
  AzaezelX 1b33b01eb1 add "docsURL" filter to assignFieldsFrom to prevent it from triggering opening web pages when inheriting values 2 yıl önce
  AzaezelX ace18d0246 layout consistency pass pt 2 -place shapebase inheriting initpersistfields up top so the child layout appends to the parent 2 yıl önce
  AzaezelX f07c8745b2 inspector cleanups 2 yıl önce
  AzaezelX 8821f62b0c misc fixes 2 yıl önce
  AzaezelX 77ef842670 particle emission safeties 3 yıl önce
  AzaezelX bba3b1a8d6 proper player head rot clamp 3 yıl önce
  AzaezelX c3eb5e028b constrain player mRot.z reguardless of translation 3 yıl önce
  AzaezelX f0d919e859 sound asset conversions - materials 4 yıl önce
  AzaezelX 9217c62446 sound followups 4 yıl önce
  AzaezelX 98a079a797 code duplication prune. should aid in stability 4 yıl önce
  AzaezelX 19eb3c42f0 more enum work, now with somewhat clearer boundary names, and some debug spam for initpersistfields, and pack and unpack macros to help us try and trace why those are scrambling 4 yıl önce
  AzaezelX d3693bef8d shifted playerdata down to the Long Lists block. fix player enum ref source side 4 yıl önce
  marauder2k7 d700ea4878 Committing player separately. 4 yıl önce
  Areloch 426f5974da Corrected ShapeAsset array initpersist macro to assign arraySize 4 yıl önce
  Areloch 3e131f5b8e Added changes missed via merge failures. 4 yıl önce
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 yıl önce
  Brian Roberts d50f1f0b81 Merge pull request #342 from lukaspj/fix/replace-dstrcmp 5 yıl önce
  AzaezelX 33f17ea759 pathshape gravity suppression injection 5 yıl önce
  Lukas Aldershaab c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 yıl önce
  AzaezelX afb39d398f code review: 5 yıl önce
  Areloch 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 5 yıl önce
  AzaezelX fabd5864fa uninitialized variables-t3d 5 yıl önce
  AzaezelX f7f8faf47e truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden. 5 yıl önce
  Areloch fc93bc229c Merge pull request #2339 from Areloch/MountedCollisionsFix 6 yıl önce
  Areloch 87ef9bf15e Adds logic to temporarily disable collisions of mounted objects on Players so you don't try colliding with things that are mounted to you when moving. 6 yıl önce
  Marc Chapman 1fb0492975 Set contrsaints for Player Z rotation 6 yıl önce