Историја ревизија

Аутор SHA1 Порука Датум
  James Urquhart d278aab929 Improve SceneContainer testing code пре 2 година
  James Urquhart d9ff5d3f0e Basic zone code refactor using lists instead of linked lists пре 2 година
  James Urquhart 596d13f9a4 Optimize container bin lookups пре 2 година
  AzaezelX 061c25686d add setEulerRotation to pair with getEulerRotation for sceneobjects пре 2 година
  AzaezelX 5d94728f58 confine pathshape callbacks to server пре 2 година
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 2 година
  AzaezelX f4e6060b52 pathshape cleanups and callbacks пре 3 година
  Areloch 8781f2ab55 Add getScriptPath console function to GUIAsset пре 4 година
  AzaezelX 1afd1996fe sceneobject mountchain enable/disable collision aug пре 5 година
  Lukas Aldershaab 197a62f6ea Convert dStrcmp to String::compare for more cases пре 5 година
  Areloch 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. пре 5 година
  AzaezelX 9c71d5eace Merge branch 'Preview4_0' into alpha40_HiddenHugs пре 5 година
  AzaezelX bf50af7954 show/hide children automagically for simgroups via inspector пре 5 година
  Areloch 954743f55c Merge branch 'alpha40_pathshape' of https://github.com/Azaezel/Torque3D into Preview4_0 пре 5 година
  Areloch a7b7f755a3 Merge pull request #144 from Azaezel/alpha40_editedCallback пре 5 година
  AzaezelX d872d84b9f adds an onInspectPostApply(%objectInsatnceID) callback triggered any time the inspector is impacted (so moving things, scaling them, or otherwise altering variables on a given instance via editor) пре 5 година
  AzaezelX f7f8faf47e truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden. пре 5 година
  Areloch d840d52038 Added asset import logging пре 5 година
  Areloch 09c651c26d Corrected profile for GameObjectAsset type field button пре 5 година
  Areloch c622cfcb6b Modification of #2145 пре 6 година
  Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod пре 7 година
  Lukas Joergensen 2bd43efcb9 Fix minor errors in console function definitions пре 7 година
  Areloch d6ccaa7fe8 Corrected documentation. пре 8 година
  Areloch bdac9286ee Enables setting the forward vector of a Scene Object пре 8 година
  Marc Chapman fcce9be33c obj-select -- object selection functionality пре 8 година
  OTHGMars 172e62a8f1 Mount Process Order Fix 2 пре 11 година
  Azaezel bac14875f4 allows navmeshes to generate for most scene objects, and adds a NavMeshIgnore method for object-instances to filter them out. пре 9 година
  Nathan Bowhay 50f875a2f5 Fixed bug with comparison cases of getRenderEnabled пре 10 година
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. пре 10 година
  Daniel Buckmaster a928d142f7 Made some tweaks so I'm happy with it. пре 11 година