Commit History

Autor SHA1 Mensaxe Data
  Areloch 170cdadf60 Fixes window icons with SDL, hooking it through the var $Core::windowIcon as the path. %!s(int64=8) %!d(string=hai) anos
  Areloch 255fec1a9d Make exec() and getDSOPath() proper Con namespace functions. %!s(int64=9) %!d(string=hai) anos
  Anis 973e5a6c02 Update consoleFunctions.cpp %!s(int64=9) %!d(string=hai) anos
  Azaezel 7a60056365 Merge branch 'ColorPickerAdvanced' of https://github.com/Azaezel/Torque3D into ColorPickerAdvanced %!s(int64=9) %!d(string=hai) anos
  Anis 8ec2e534dc removed tabs %!s(int64=9) %!d(string=hai) anos
  Azaezel bc433e7c30 Merge branch 'ColorPickerAdvanced' of https://github.com/Azaezel/Torque3D into ColorPickerAdvanced %!s(int64=9) %!d(string=hai) anos
  Azaezel ca2ffea6cd Merge branch 'development' of https://github.com/GarageGames/Torque3D into ColorPickerAdvanced %!s(int64=9) %!d(string=hai) anos
  Anis 494922d9ed fixed the not working text edit RGB field on color picker. %!s(int64=9) %!d(string=hai) anos
  Areloch 165cdb64e9 Merge pull request #1322 from Areloch/String_isEmpty_Convert %!s(int64=10) %!d(string=hai) anos
  Areloch bedc79aacb Merges in Monkey's fixes PR with a resolution for a conflict %!s(int64=10) %!d(string=hai) anos
  Areloch 0d6768d57b Removing stuff pertaining to demo modes and trials, as they're redundant now. %!s(int64=10) %!d(string=hai) anos
  Lopuska 03109c9d6d Color Picker %!s(int64=10) %!d(string=hai) anos
  Areloch 6e8fa7215a Moves from using dStrIsEmpty to the new String::isEmpty static function. Keeps things cleaner, consistent, and works with intellisense. %!s(int64=10) %!d(string=hai) anos
  Nathan Bowhay d5a6e15cfe Fixed comment %!s(int64=10) %!d(string=hai) anos
  Nathan Bowhay 62b5c9fcfd Fixed issue with string replace %!s(int64=10) %!d(string=hai) anos
  Daniel Buckmaster 3ab048c5b0 Fixes after feedback from Luis. %!s(int64=10) %!d(string=hai) anos
  Vincent Gee 2f48f31a6f Fixed String comparisons. %!s(int64=11) %!d(string=hai) anos
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. %!s(int64=11) %!d(string=hai) anos
  Daniel Buckmaster 81a385094f Merge pull request #842 from eightyeight/console-func-refactor %!s(int64=11) %!d(string=hai) anos
  Daniel Buckmaster b507dc9555 Merge branch 'master' into console-func-refactor %!s(int64=11) %!d(string=hai) anos
  Daniel Buckmaster 9f47032522 Allow return status to be specified using quitWithStatus. %!s(int64=11) %!d(string=hai) anos
  Areloch c2da67d473 Fixes the splash screen so that it displays until the game has actually done initial setup and can display GUI elements. This prevents the ugly blank window just sitting there while the GUI loads. %!s(int64=11) %!d(string=hai) anos
  bank f3fc84738b Use fixed buffer size var when allocating return buffer from console. %!s(int64=11) %!d(string=hai) anos
  Daniel Buckmaster 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency %!s(int64=11) %!d(string=hai) anos
  Thomas Fischer 502e346eb6 visual studio 2012 Level 4 warning fixes %!s(int64=11) %!d(string=hai) anos
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. %!s(int64=12) %!d(string=hai) anos
  DavidWyand-GG 2824bcf649 Remove hard coded paths pass 1 %!s(int64=12) %!d(string=hai) anos
  DavidWyand-GG 539efcb1e1 Input event changes %!s(int64=12) %!d(string=hai) anos
  Tim Newell 0d3a0f88e6 Bug fix for loading compiled dsos %!s(int64=13) %!d(string=hai) anos
  jamesu 08d4f6ebc0 Improvements to console refactor code %!s(int64=13) %!d(string=hai) anos