Areloch
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170cdadf60
Fixes window icons with SDL, hooking it through the var $Core::windowIcon as the path.
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8 anos atrás |
Areloch
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255fec1a9d
Make exec() and getDSOPath() proper Con namespace functions.
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9 anos atrás |
Anis
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973e5a6c02
Update consoleFunctions.cpp
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9 anos atrás |
Azaezel
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7a60056365
Merge branch 'ColorPickerAdvanced' of https://github.com/Azaezel/Torque3D into ColorPickerAdvanced
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9 anos atrás |
Anis
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8ec2e534dc
removed tabs
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9 anos atrás |
Azaezel
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bc433e7c30
Merge branch 'ColorPickerAdvanced' of https://github.com/Azaezel/Torque3D into ColorPickerAdvanced
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9 anos atrás |
Azaezel
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ca2ffea6cd
Merge branch 'development' of https://github.com/GarageGames/Torque3D into ColorPickerAdvanced
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9 anos atrás |
Anis
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494922d9ed
fixed the not working text edit RGB field on color picker.
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9 anos atrás |
Areloch
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165cdb64e9
Merge pull request #1322 from Areloch/String_isEmpty_Convert
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10 anos atrás |
Areloch
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bedc79aacb
Merges in Monkey's fixes PR with a resolution for a conflict
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10 anos atrás |
Areloch
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0d6768d57b
Removing stuff pertaining to demo modes and trials, as they're redundant now.
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10 anos atrás |
Lopuska
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03109c9d6d
Color Picker
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10 anos atrás |
Areloch
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6e8fa7215a
Moves from using dStrIsEmpty to the new String::isEmpty static function. Keeps things cleaner, consistent, and works with intellisense.
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10 anos atrás |
Nathan Bowhay
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d5a6e15cfe
Fixed comment
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10 anos atrás |
Nathan Bowhay
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62b5c9fcfd
Fixed issue with string replace
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10 anos atrás |
Daniel Buckmaster
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3ab048c5b0
Fixes after feedback from Luis.
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10 anos atrás |
Vincent Gee
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2f48f31a6f
Fixed String comparisons.
|
11 anos atrás |
Vincent Gee
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 anos atrás |
Daniel Buckmaster
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81a385094f
Merge pull request #842 from eightyeight/console-func-refactor
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11 anos atrás |
Daniel Buckmaster
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b507dc9555
Merge branch 'master' into console-func-refactor
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11 anos atrás |
Daniel Buckmaster
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9f47032522
Allow return status to be specified using quitWithStatus.
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11 anos atrás |
Areloch
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c2da67d473
Fixes the splash screen so that it displays until the game has actually done initial setup and can display GUI elements. This prevents the ugly blank window just sitting there while the GUI loads.
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11 anos atrás |
bank
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f3fc84738b
Use fixed buffer size var when allocating return buffer from console.
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11 anos atrás |
Daniel Buckmaster
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87d9e245b7
Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
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11 anos atrás |
Thomas Fischer
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502e346eb6
visual studio 2012 Level 4 warning fixes
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11 anos atrás |
cpusci
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
|
12 anos atrás |
DavidWyand-GG
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2824bcf649
Remove hard coded paths pass 1
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12 anos atrás |
DavidWyand-GG
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539efcb1e1
Input event changes
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12 anos atrás |
Tim Newell
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0d3a0f88e6
Bug fix for loading compiled dsos
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13 anos atrás |
jamesu
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08d4f6ebc0
Improvements to console refactor code
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13 anos atrás |