Commit History

Autor SHA1 Mensaxe Data
  Areloch 94e6d19fb2 Ensures that baking is consistently set to use HDR formats or not which avoids an occasional mismatch crash %!s(int64=5) %!d(string=hai) anos
  Areloch 6a3603c737 Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene. %!s(int64=5) %!d(string=hai) anos
  AzaezelX 0c7811bd1a shift pbrconfig to ORM %!s(int64=5) %!d(string=hai) anos
  Areloch 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. %!s(int64=5) %!d(string=hai) anos
  Areloch 5289fdf7f1 Re-implements the dynamic cubemap mode option for reflection probes %!s(int64=5) %!d(string=hai) anos
  Areloch 638a515702 Merge branch 'alpha40_BandingBreakup' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups %!s(int64=5) %!d(string=hai) anos
  AzaezelX 8aa03a4ac9 uninitialized variables-renderinstance %!s(int64=5) %!d(string=hai) anos
  AzaezelX 1a33d483a3 ensure we've got a known stateblock set for GeneratePrefilterMap %!s(int64=5) %!d(string=hai) anos
  Areloch 6ade6f08ce Updated Assimp %!s(int64=5) %!d(string=hai) anos
  AzaezelX d75593bf6f hooks up missing probe capture filters %!s(int64=5) %!d(string=hai) anos
  Brian Roberts c0226d4640 mac crashfix and compilation correction. the former's down to a typo, the latter, needed specification for which class->setTexture(near identical sig) to use %!s(int64=5) %!d(string=hai) anos
  Areloch 72ceede272 Added Forward Material debug viz for HLSL(so far) and integrated it back into editor flagging. %!s(int64=5) %!d(string=hai) anos
  AzaezelX 501990c3b6 from @rextimmy: ssao work %!s(int64=6) %!d(string=hai) anos
  Areloch ff4c2d59fc Utilizes old method to clean up tree items in GuiTreeViewCtrl to resolve guiEditor crashes %!s(int64=6) %!d(string=hai) anos
  AzaezelX 9859d9b7bc 'correct' refscale back to mismatching between forward and deferred. Because Reasons. >.> %!s(int64=6) %!d(string=hai) anos
  Jeff Raab 38b0d0f1fe Updates names of probe forward shader consts to be consistent with shadergen, allowing proper data throughput %!s(int64=6) %!d(string=hai) anos
  AzaezelX e83eabcb87 refbox calc parity, and killed off some doubled up alpha subtraction %!s(int64=6) %!d(string=hai) anos
  Areloch 98f50a4453 Fixed probe cubemap reindexing assignment %!s(int64=6) %!d(string=hai) anos
  Areloch e87dc787ee Corrected probe init'ing so they don't fight for the cubemap idx order %!s(int64=6) %!d(string=hai) anos
  AzaezelX 4d714091b7 missed a few conversions %!s(int64=6) %!d(string=hai) anos
  AzaezelX 01f6938746 nomenclature shift for clarity: bunch of stuff tagged as probe that refferenced things properly tied conceptually to the reflection refrence box. %!s(int64=6) %!d(string=hai) anos
  Areloch af77444ec9 Merge branch 'MatInstanceViewer' of https://github.com/Areloch/Torque3D into Preview4_0 %!s(int64=6) %!d(string=hai) anos
  Areloch e5c12f4aab Reduce console spam from probe manager when not in debug %!s(int64=6) %!d(string=hai) anos
  Areloch dd3422b5a2 Added ability to pass ints to post effect shader consts %!s(int64=6) %!d(string=hai) anos
  Areloch b40d33a663 WIP of shifting the skylight cubemap to be packed into the cubemap array %!s(int64=6) %!d(string=hai) anos
  Areloch 27b304eec3 Various fixes %!s(int64=6) %!d(string=hai) anos
  Areloch a552471e4e Reorg of the probe initialization/update code to streamline parts of it, and make it flow more obviously %!s(int64=6) %!d(string=hai) anos
  Areloch 17cec11b97 Added refactor of Editor Settings window %!s(int64=6) %!d(string=hai) anos
  Areloch 8196ad9d32 Removed old code that set the BRDF texture and caused a texture profile conflict with the probe array post effect, leading to a crash. %!s(int64=6) %!d(string=hai) anos
  Areloch 3fa7a0d4fa Various fixes %!s(int64=6) %!d(string=hai) anos