Areloch
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98c4606b3c
Removed test custom shader bindings until memleak is corrected.
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6 жил өмнө |
AzaezelX
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76dbedb02f
reskinning fixes
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6 жил өмнө |
Areloch
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3697737498
Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development
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6 жил өмнө |
Areloch
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c283295f22
Merge branch 'CustomShaderFeatures' of https://github.com/Areloch/Torque3D into development
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6 жил өмнө |
AzaezelX
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dd1470202d
Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP
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6 жил өмнө |
suncaller
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8a7c09c8fe
Clean up redundant variables
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6 жил өмнө |
Areloch
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b4a1d18f42
Core implementation of Physical Based Rendering.
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7 жил өмнө |
OTHGMars
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82338fa9f4
Changes TSStatic::castRayRendered to used passed texcoord argument.
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7 жил өмнө |
Areloch
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5a1af9ccd7
Merge pull request #2236 from Azaezel/memberMess
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7 жил өмнө |
Areloch
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1f2847bc11
Merge pull request #2108 from Azaezel/reskinRedux
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7 жил өмнө |
Azaezel
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 жил өмнө |
Azaezel
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654fc29dc2
bounds to mBounds conflict avoidance
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7 жил өмнө |
Areloch
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8dedcf456a
Cleanup of export function to remove redundant arg
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7 жил өмнө |
Areloch
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49639a908f
Expanded mesh baking functionality, now supporting baking of LODs and Collision meshes
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7 жил өмнө |
Marc Chapman
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b8f722e2f9
Phase 2: #ifdef for Zodiacs and particles
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7 жил өмнө |
Azaezel
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f9bf4fca4b
new method: TSShapeInstance::resetMaterialList(). Sets all object-instance mapto values back to initial state. reskin now does so to avoid having to track origional values independently. (so say, if you've already got skin1 plugged in to one, and nothing in to another, no need to set skin1=skin2 on the first and skin2 or base=skin2 on the second to swap both on over to skin2).
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8 жил өмнө |
Areloch
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7219899287
Working on shader const binding
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8 жил өмнө |
Areloch
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70c154c7d3
Implement of the shader consts binding.
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8 жил өмнө |
Marc Chapman
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d4c2eeea98
Selection Highlighting
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8 жил өмнө |
Marc Chapman
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3219735087
meshroad-zodiacs -- MeshRoad customizations for rendering zodiacs on them.
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8 жил өмнө |
Thomas "elfprince13" Dickerson
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45ae5e71cb
fixed lots of tabs and space
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8 жил өмнө |
Thomas "elfprince13" Dickerson
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3f6c269f6a
Fixed type inference for nulls in console functions
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8 жил өмнө |
Anis
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4c59f39c09
Merge pull request #1642 from Azaezel/globalAccumulation
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9 жил өмнө |
John3
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f71e13a686
Fix bug #1664 by @Areloch
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9 жил өмнө |
Azaezel
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9a4acc8a46
initial assignment cleanup (also shapebase for staticShape et al)
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9 жил өмнө |
Areloch
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69244a8577
Readded some missed brackets
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9 жил өмнө |
OTHGMars
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a9f77c4ffd
TSStatic Mounting
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11 жил өмнө |
Areloch
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98b3d3294d
Merge of PR #855
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9 жил өмнө |
Azaezel
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070d7db9a9
allowplayerstep lets folks run up sharper angles than normal. that should be off by default.
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10 жил өмнө |
Areloch
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2002d74b78
Issue found with PVS-Studio:
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10 жил өмнө |