Areloch
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98c4606b3c
Removed test custom shader bindings until memleak is corrected.
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6 年之前 |
AzaezelX
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76dbedb02f
reskinning fixes
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6 年之前 |
Areloch
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3697737498
Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development
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6 年之前 |
Areloch
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c283295f22
Merge branch 'CustomShaderFeatures' of https://github.com/Areloch/Torque3D into development
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6 年之前 |
AzaezelX
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dd1470202d
Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP
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6 年之前 |
suncaller
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8a7c09c8fe
Clean up redundant variables
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6 年之前 |
Areloch
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b4a1d18f42
Core implementation of Physical Based Rendering.
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7 年之前 |
OTHGMars
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82338fa9f4
Changes TSStatic::castRayRendered to used passed texcoord argument.
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7 年之前 |
Areloch
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5a1af9ccd7
Merge pull request #2236 from Azaezel/memberMess
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7 年之前 |
Areloch
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1f2847bc11
Merge pull request #2108 from Azaezel/reskinRedux
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7 年之前 |
Azaezel
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 年之前 |
Azaezel
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654fc29dc2
bounds to mBounds conflict avoidance
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7 年之前 |
Areloch
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8dedcf456a
Cleanup of export function to remove redundant arg
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7 年之前 |
Areloch
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49639a908f
Expanded mesh baking functionality, now supporting baking of LODs and Collision meshes
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7 年之前 |
Marc Chapman
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b8f722e2f9
Phase 2: #ifdef for Zodiacs and particles
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7 年之前 |
Azaezel
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f9bf4fca4b
new method: TSShapeInstance::resetMaterialList(). Sets all object-instance mapto values back to initial state. reskin now does so to avoid having to track origional values independently. (so say, if you've already got skin1 plugged in to one, and nothing in to another, no need to set skin1=skin2 on the first and skin2 or base=skin2 on the second to swap both on over to skin2).
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8 年之前 |
Areloch
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7219899287
Working on shader const binding
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8 年之前 |
Areloch
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70c154c7d3
Implement of the shader consts binding.
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8 年之前 |
Marc Chapman
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d4c2eeea98
Selection Highlighting
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8 年之前 |
Marc Chapman
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3219735087
meshroad-zodiacs -- MeshRoad customizations for rendering zodiacs on them.
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8 年之前 |
Thomas "elfprince13" Dickerson
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45ae5e71cb
fixed lots of tabs and space
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8 年之前 |
Thomas "elfprince13" Dickerson
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3f6c269f6a
Fixed type inference for nulls in console functions
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8 年之前 |
Anis
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4c59f39c09
Merge pull request #1642 from Azaezel/globalAccumulation
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9 年之前 |
John3
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f71e13a686
Fix bug #1664 by @Areloch
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9 年之前 |
Azaezel
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9a4acc8a46
initial assignment cleanup (also shapebase for staticShape et al)
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9 年之前 |
Areloch
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69244a8577
Readded some missed brackets
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9 年之前 |
OTHGMars
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a9f77c4ffd
TSStatic Mounting
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11 年之前 |
Areloch
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98b3d3294d
Merge of PR #855
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9 年之前 |
Azaezel
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070d7db9a9
allowplayerstep lets folks run up sharper angles than normal. that should be off by default.
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10 年之前 |
Areloch
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2002d74b78
Issue found with PVS-Studio:
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10 年之前 |