提交历史

作者 SHA1 备注 提交日期
  Areloch 98c4606b3c Removed test custom shader bindings until memleak is corrected. 6 年之前
  AzaezelX 76dbedb02f reskinning fixes 6 年之前
  Areloch 3697737498 Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development 6 年之前
  Areloch c283295f22 Merge branch 'CustomShaderFeatures' of https://github.com/Areloch/Torque3D into development 6 年之前
  AzaezelX dd1470202d Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP 6 年之前
  suncaller 8a7c09c8fe Clean up redundant variables 6 年之前
  Areloch b4a1d18f42 Core implementation of Physical Based Rendering. 7 年之前
  OTHGMars 82338fa9f4 Changes TSStatic::castRayRendered to used passed texcoord argument. 7 年之前
  Areloch 5a1af9ccd7 Merge pull request #2236 from Azaezel/memberMess 7 年之前
  Areloch 1f2847bc11 Merge pull request #2108 from Azaezel/reskinRedux 7 年之前
  Azaezel cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 年之前
  Azaezel 654fc29dc2 bounds to mBounds conflict avoidance 7 年之前
  Areloch 8dedcf456a Cleanup of export function to remove redundant arg 7 年之前
  Areloch 49639a908f Expanded mesh baking functionality, now supporting baking of LODs and Collision meshes 7 年之前
  Marc Chapman b8f722e2f9 Phase 2: #ifdef for Zodiacs and particles 7 年之前
  Azaezel f9bf4fca4b new method: TSShapeInstance::resetMaterialList(). Sets all object-instance mapto values back to initial state. reskin now does so to avoid having to track origional values independently. (so say, if you've already got skin1 plugged in to one, and nothing in to another, no need to set skin1=skin2 on the first and skin2 or base=skin2 on the second to swap both on over to skin2). 8 年之前
  Areloch 7219899287 Working on shader const binding 8 年之前
  Areloch 70c154c7d3 Implement of the shader consts binding. 8 年之前
  Marc Chapman d4c2eeea98 Selection Highlighting 8 年之前
  Marc Chapman 3219735087 meshroad-zodiacs -- MeshRoad customizations for rendering zodiacs on them. 8 年之前
  Thomas "elfprince13" Dickerson 45ae5e71cb fixed lots of tabs and space 8 年之前
  Thomas "elfprince13" Dickerson 3f6c269f6a Fixed type inference for nulls in console functions 8 年之前
  Anis 4c59f39c09 Merge pull request #1642 from Azaezel/globalAccumulation 9 年之前
  John3 f71e13a686 Fix bug #1664 by @Areloch 9 年之前
  Azaezel 9a4acc8a46 initial assignment cleanup (also shapebase for staticShape et al) 9 年之前
  Areloch 69244a8577 Readded some missed brackets 9 年之前
  OTHGMars a9f77c4ffd TSStatic Mounting 11 年之前
  Areloch 98b3d3294d Merge of PR #855 9 年之前
  Azaezel 070d7db9a9 allowplayerstep lets folks run up sharper angles than normal. that should be off by default. 10 年之前
  Areloch 2002d74b78 Issue found with PVS-Studio: 10 年之前