История коммитов

Автор SHA1 Сообщение Дата
  Areloch 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
  LuisAntonRebollo c2c9cf4a2d OpenGL: Mipmaps for GFXGLCubemap. Fix compressed textures. 10 лет назад
  LuisAntonRebollo 2f8f89d486 OpenGL: Mipmaps for GFXGLCubemap. Fix mipmaps size. 10 лет назад
  LuisAntonRebollo 9150c7f5ab OpenGL: Mipmaps for GFXGLCubemap. 10 лет назад
  Anis ca04726ad6 glGenerateMipmap on uncompressed cubemap 11 лет назад
  Anis 0cf36a8906 mipmap support on DDS for openGL cubemap 11 лет назад
  LuisAntonRebollo dd08fd2e7d Add OpenGL support. 11 лет назад
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 лет назад