Commit History

Upphovsman SHA1 Meddelande Datum
  AzaezelX d872d84b9f adds an onInspectPostApply(%objectInsatnceID) callback triggered any time the inspector is impacted (so moving things, scaling them, or otherwise altering variables on a given instance via editor) 5 år sedan
  Areloch 09c651c26d Corrected profile for GameObjectAsset type field button 5 år sedan
  Areloch c622cfcb6b Modification of #2145 6 år sedan
  Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod 7 år sedan
  Lukas Joergensen 2bd43efcb9 Fix minor errors in console function definitions 7 år sedan
  Areloch d6ccaa7fe8 Corrected documentation. 8 år sedan
  Areloch bdac9286ee Enables setting the forward vector of a Scene Object 8 år sedan
  Marc Chapman fcce9be33c obj-select -- object selection functionality 8 år sedan
  OTHGMars 172e62a8f1 Mount Process Order Fix 2 11 år sedan
  Azaezel bac14875f4 allows navmeshes to generate for most scene objects, and adds a NavMeshIgnore method for object-instances to filter them out. 9 år sedan
  Nathan Bowhay 50f875a2f5 Fixed bug with comparison cases of getRenderEnabled 10 år sedan
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 10 år sedan
  Daniel Buckmaster a928d142f7 Made some tweaks so I'm happy with it. 11 år sedan
  Vincent Gee 578c4e8f4f Removed Tabs, added check on connection 11 år sedan
  Vincent Gee 55bdfe5dc3 This adds limiting the ghost data to a specific area around the client. 11 år sedan
  Daniel Buckmaster 19f91fee2b Added a setPosition function. 11 år sedan
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 år sedan