Commit History

Autor SHA1 Mensaxe Data
  marauder2k7 efbe5e90f5 virtuals removed hai 1 ano
  AzaezelX fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: hai 1 ano
  Marc Chapman ab88b8f489 anim-clip -- sequence selection by afx effects %!s(int64=8) %!d(string=hai) anos
  Areloch ef3162616b Removes an extraneous Namespace usage on a function declaration that could cause compiler errors. %!s(int64=9) %!d(string=hai) anos
  John3 9dadd28ab8 Correct Bot aim. %!s(int64=9) %!d(string=hai) anos
  Azaezel 262cc4bac1 Merge branch 'development' of https://github.com/GarageGames/Torque3D into AIExtracts %!s(int64=9) %!d(string=hai) anos
  Anis A. Hireche f701228a37 Steve Acaster's Ai Poses %!s(int64=9) %!d(string=hai) anos
  Azaezel ee83c8b66c Extacted AI tweaks: %!s(int64=10) %!d(string=hai) anos
  Daniel Buckmaster 807aad826f Merge pull request #1357 from Azaezel/ChaseCache %!s(int64=10) %!d(string=hai) anos
  Azaezel 656efbfeb7 lastpos init. world-center. %!s(int64=10) %!d(string=hai) anos
  Azaezel f97dced4a7 followobject position caching %!s(int64=10) %!d(string=hai) anos
  Areloch 11398bb04e Issue found with PVS-Studio: %!s(int64=10) %!d(string=hai) anos
  Daniel Buckmaster 02c88201c6 Merge remote-tracking branch 'GuyAllard/aiPlayerTweaks' into development %!s(int64=10) %!d(string=hai) anos
  GuyAllard bc230be8a2 Added scriptable move triggers for AIPlayers. Fixes an issue where AIPlayers were setting move trigger states from invalid memory. Enables the use of player poses and actions. %!s(int64=11) %!d(string=hai) anos
  Daniel Buckmaster d315b1fa5a Improved style of AIPlayer modifications. %!s(int64=11) %!d(string=hai) anos
  Daniel Buckmaster f42e12940c Navmesh load/save now uses builtin file abstraction. %!s(int64=11) %!d(string=hai) anos
  Daniel Buckmaster f4c940f4fe Added basic Walkabout with #define renamed and no editor. %!s(int64=11) %!d(string=hai) anos
  Azaezel e332609003 requested alterations. %!s(int64=11) %!d(string=hai) anos
  Azaezel ae55ad2b50 revised checkInLos and CheckFoV. boith now take all parameters as optional as suggested, with a target value of NULL resulting in checking the present one. %!s(int64=11) %!d(string=hai) anos
  Azaezel 9342115b1e helper functions for AI: testing if an object is in line of sight (and optionally if it's enabled), if a point is clear, and if an object is within a given angular field of view (optionally specified beyond a stock 45 degrees, as well as optionally checking if the target is enabled) %!s(int64=11) %!d(string=hai) anos
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos