Commit History

作者 SHA1 備註 提交日期
  Brian Roberts 69fa4b389f Merge pull request #1340 from marauder2k9-torque/ImageAsset-NamedTexTarget 9 月之前
  marauder2k7 7b73ce7a2f Update ImageAsset.cpp 10 月之前
  marauder2k7 1edfbcf447 fixes for reload and flush 10 月之前
  marauder2k7 f6dc694bd4 fully working 10 月之前
  marauder2k7 85463c85ac named targets for image assets 10 月之前
  Areloch ae8eca48e1 Implementation of Subscenes, SceneGroups and Gamemodes 1 年之前
  AzaezelX 00bdc913b0 onAssetRefresh(); already chains. no need to call that again 1 年之前
  marauder2k7 7874c0ae27 Merge remote-tracking branch 'upstream/development' into virtuals-override 1 年之前
  marauder2k7 efbe5e90f5 virtuals removed 1 年之前
  AzaezelX bfc921da22 reload chain execution 1 年之前
  Areloch 1e21cc678f Fixes the handling of imageAssets for array'd field types, as well as fixing the editor behavior of guiBitmapCtrl so the imageAssets correctly update the fields upon editing 1 年之前
  AzaezelX 1cf754dbca asset load refactor 1 年之前
  AzaezelX 0303cadcc0 imageasset entries can be blank 1 年之前
  AzaezelX a8d640e311 clean up redundant loads, shift first load to getResource methods for sound and shape. 2 年之前
  AzaezelX b710a309bd asset load flow work 2 年之前
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 年之前
  Areloch 74ac45e877 Fixed Edit button tooltip for Shape Asset field 2 年之前
  Areloch 739a111fc2 Re-added accidentally deleted line that removed the preview tooltip 2 年之前
  Areloch 6162c5da05 Updates the behavior and layout of the ImageAsset, MaterialAsset and ShapeAsset inspector field types to be clearer, with previews and obvious edit buttons 2 年之前
  Areloch cd82186231 Fixes setter issue for image/shape/material custom inspector fields where it was not correctly passing through the changed value from the Asset Browser select 3 年之前
  Areloch ded99cd8cb * Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor 3 年之前
  AzaezelX 4a7104e5ea fix TORQUE_TOOLS = off compilation 3 年之前
  JeffR 70a9666cc3 Removes erroneous assignment of loaded state onto fallback assets when we fail to find an assetId by filename for image and shape assets 3 年之前
  AzaezelX 0136af477f getAssetIdByFilename loaded state fix 3 年之前
  JeffR 630285def6 Shifts handling of material and terrain material definitions to be written into the asset definition taml file instead of having an extra loose file 3 年之前
  Areloch a5944aff19 Adjusted callback handling of asset inspector fields when invoking AB to select asset for more consistent behavior and better handling of updating the objects and inspector 3 年之前
  Areloch eb24b63be4 Shifts utilization of gui elements in editors that point to 'normal' image assets to utilize generated previews instead. 3 年之前
  Robert MacGregor 2d55fcf1bc * BugFix: Invert the corrections made in ImageAsset and ScriptAsset to be correct. 4 年之前
  Robert MacGregor 74cc60508b * BugFix: More cleanup of MSVC compiler warnings. 4 年之前
  Areloch ec85e9021c Misc Quality of Life and Bug fixes 4 年之前