Historique des commits

Auteur SHA1 Message Date
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
  JeffR 976c0bca79 Fixed uninitialized values for renderMeshExample and renderShapeExample which would cause a crash on creation il y a 3 ans
  AzaezelX 98a079a797 code duplication prune. should aid in stability il y a 4 ans
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets il y a 4 ans
  Areloch c1cd217557 Initial pass at implementing MaterialAsset macromagic utility functions and applies it to the renderMeshExample object as well as groundPlane il y a 4 ans
  Areloch 3a18819e1e Issue found by PVS Studio: il y a 10 ans
  LuisAntonRebollo 4e9034854d Linux implementation. Include changes for gcc x64. il y a 10 ans
  Daniel Buckmaster 43895090fa Merge branch 'RenderMeshExampleMatFix' into development for PR #631 il y a 11 ans
  Kyrah Abattoir d56952eaea FIX RenderMeshExample not having a material on mission start even if one was assigned to it in the mission file. il y a 11 ans
  Taras Podoroga b0974e6647 RenderMeshExample won't render transparent materials properly, this commit will fix it. il y a 12 ans
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 il y a 13 ans