Commit történet

Szerző SHA1 Üzenet Dátum
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 éve
  JeffR 976c0bca79 Fixed uninitialized values for renderMeshExample and renderShapeExample which would cause a crash on creation 3 éve
  AzaezelX 98a079a797 code duplication prune. should aid in stability 4 éve
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 éve
  Areloch c1cd217557 Initial pass at implementing MaterialAsset macromagic utility functions and applies it to the renderMeshExample object as well as groundPlane 4 éve
  Areloch 3a18819e1e Issue found by PVS Studio: 10 éve
  LuisAntonRebollo 4e9034854d Linux implementation. Include changes for gcc x64. 10 éve
  Daniel Buckmaster 43895090fa Merge branch 'RenderMeshExampleMatFix' into development for PR #631 11 éve
  Kyrah Abattoir d56952eaea FIX RenderMeshExample not having a material on mission start even if one was assigned to it in the mission file. 11 éve
  Taras Podoroga b0974e6647 RenderMeshExample won't render transparent materials properly, this commit will fix it. 12 éve
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 éve