AzaezelX
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f633ef3a3d
fill in the validated variables
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hace 7 meses |
marauder2k7
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efbe5e90f5
virtuals removed
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hace 1 año |
AzaezelX
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22df872f2d
allow misc health readouts to detect vehicles
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hace 1 año |
AzaezelX
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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hace 2 años |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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hace 8 años |
Azaezel
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1ee127b753
more unused variable cleanups
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hace 9 años |
Areloch
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2002d74b78
Issue found with PVS-Studio:
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hace 10 años |
Areloch
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b30b5d9076
Merge pull request #1229 from Azaezel/guiShapeNameHud_filterFix
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hace 10 años |
Azaezel
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9f15b740ea
stops names showing through statics
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hace 10 años |
Ben Payne
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0ffd7f5620
Fix member vars left uninitialized in constructors
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hace 10 años |
Daniel Buckmaster
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93fdcdecbe
Compare to cosine of angle, not angle.
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hace 11 años |
Daniel Buckmaster
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c1d79f1488
Added padding to GuiShapeNameHud labels.
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hace 12 años |
Daniel Buckmaster
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4d3851c3cb
Reinstate entire-control fill and frame.
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hace 12 años |
Daniel Buckmaster
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d80679fbf8
GuiShapeNameHud frame and fill rendering is now useful.
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hace 12 años |
thecelloman
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b4ea1123dc
Remove Interior Object format (DIF)
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hace 12 años |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |