Histórico de Commits

Autor SHA1 Mensagem Data
  AzaezelX f633ef3a3d fill in the validated variables há 7 meses atrás
  Johan Mattsson 0cbb4fc8a1 Use bitwise instead of logical OR há 2 anos atrás
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector há 2 anos atrás
  Areloch 9b907e77ee Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX há 5 anos atrás
  AzaezelX fabd5864fa uninitialized variables-t3d há 5 anos atrás
  AzaezelX f7f8faf47e truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden. há 5 anos atrás
  Azaezel f068664742 gamebase mmebervar cleanups. mPacked in particular is likely to geta followup for other cleaning. há 7 anos atrás
  Azaezel 248c5e9e69 shadowvar cleanup há 7 anos atrás
  Azaezel 386efa0602 netObject classvar cleanups há 7 anos atrás
  Marc Chapman 0c65f9ee8e Phase 1: Add a #define test há 7 anos atrás
  Marc Chapman 5a1405d4bb packet-size-checking -- Methods for querying packet-size settings. Used for detecting when spells or effects overrun the packet buffer from networked dynamic field usage. há 8 anos atrás
  Marc Chapman f9f05f154f datablock-temp-clone -- Implements creation of temporary datablock clones to allow late substitution of datablock fields. há 8 anos atrás
  Azaezel 5f5466d90d clang: consistent callbacks há 9 anos atrás
  OTHGMars 8250e4728d Mount Process Order Fix 1 há 11 anos atrás
  Daniel Buckmaster a928d142f7 Made some tweaks so I'm happy with it. há 11 anos atrás
  Vincent Gee 55bdfe5dc3 This adds limiting the ghost data to a specific area around the client. há 11 anos atrás
  Andy Maloney 396a7064dc Minor cleanups há 12 anos atrás
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás