Историја ревизија

Аутор SHA1 Порука Датум
  AzaezelX f633ef3a3d fill in the validated variables пре 7 месеци
  AzaezelX c4ae6258cc sound safeties and future notes пре 2 година
  AzaezelX 15f7f04bee standardize soundasset preloading for datablocks пре 2 година
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector пре 2 година
  AzaezelX ace18d0246 layout consistency pass pt 2 -place shapebase inheriting initpersistfields up top so the child layout appends to the parent пре 2 година
  AzaezelX f07c8745b2 inspector cleanups пре 2 година
  AzaezelX 33210c4a1e minor logic cleanups. we want to ensure if we *do* set the projectile sound to empty via editor, that gets propagated пре 4 година
  AzaezelX 98a079a797 code duplication prune. should aid in stability пре 4 година
  marauder2k7 76addc52eb Checks for emptyString in preload пре 4 година
  AzaezelX ef652ad8b9 clean out of the manual getSFXProfile() methods пре 4 година
  AzaezelX b83babe175 Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into SoundAssetImplements пре 4 година
  Robert MacGregor 55063601e6 * [Projectile] BugFix: Correct the onAdd callback not being raised for projectiles. пре 4 година
  marauder2k7 704eb27600 More Implements пре 4 година
  Areloch 0dddeeb6dd Corrects preload logic for projectiles to only fail if shape is specified, but failed to load пре 4 година
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets пре 4 година
  Azaezel 654fc29dc2 bounds to mBounds conflict avoidance пре 7 година
  Marc Chapman c32c9557ab enhanced-projectile пре 8 година
  Marc Chapman f9f05f154f datablock-temp-clone -- Implements creation of temporary datablock clones to allow late substitution of datablock fields. пре 8 година
  Marc Chapman 0b84fccdd2 substitutions -- Implementation of special substitution statements on datablock fields. пре 8 година
  Azaezel fbfd3ed8ed clang: constructor initialization order пре 9 година
  Daniel Buckmaster 2fbf6bdb9d Removed a space. пре 10 година
  Azaezel 9e935c417b rotAroundNormal mangling outcome -reverted пре 11 година
  Daniel Buckmaster feec36731e Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash пре 11 година
  LuisAntonRebollo 18ba0646c0 Increased stability Torqu3D: unit-tests running without a crash. See the console.log after ran unitTest_runTests( "", true ). @signmotion пре 11 година
  Thomas Fischer cd978039ac Merge pull request #635 from just-bank/engine-fixes пре 11 година
  Azaezel a33e500b8d alters projectile decal application so that it picks a random rotAroundNormal when adding it to a scene. (keeps em from always pointing north or up) пре 11 година
  bank a7756b5591 Renamed local variable so it doesn't interfere with the provided argument. пре 11 година
  DavidWyand-GG ba81917392 Fix for ballistic projectiles not bouncing пре 12 година
  Lukas Joergensen eacbb47681 Removed indentation fixes. пре 12 година
  Lukas Joergensen 9bdeabf22c Now projectiles wont explode before they have been armed. Results in projectiles being able to collide with several objects before exploding. пре 12 година