AzaezelX
|
f633ef3a3d
fill in the validated variables
|
7 hónapja |
marauder2k7
|
efbe5e90f5
virtuals removed
|
1 éve |
AzaezelX
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 éve |
rextimmy
|
5a933c00d3
Removed old fixed function code from GFX.
|
4 éve |
Lukas Joergensen
|
5a994bdddc
Rename GuiSpeedometer::mColor to mNeedleColor to avoid clash with parent
|
6 éve |
Areloch
|
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 éve |
Thomas "elfprince13" Dickerson
|
ad4a5e5a88
reindented
|
8 éve |
yourarcade
|
8d610787a2
Fix push/pop mismatch bug;add code to properly rotate, translate and render needle.
|
9 éve |
yourarcade
|
213b7020a3
Allow the gui to render for both vehicles and vehicle-mounted players.
|
9 éve |
DavidWyand-GG
|
7dbfe6994d
Engine directory for ticket #1
|
13 éve |