AzaezelX
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f633ef3a3d
fill in the validated variables
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7 月之前 |
marauder2k7
|
efbe5e90f5
virtuals removed
|
1 年之前 |
AzaezelX
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 年之前 |
rextimmy
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5a933c00d3
Removed old fixed function code from GFX.
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4 年之前 |
Lukas Joergensen
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5a994bdddc
Rename GuiSpeedometer::mColor to mNeedleColor to avoid clash with parent
|
6 年之前 |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 年之前 |
Thomas "elfprince13" Dickerson
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ad4a5e5a88
reindented
|
8 年之前 |
yourarcade
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8d610787a2
Fix push/pop mismatch bug;add code to properly rotate, translate and render needle.
|
9 年之前 |
yourarcade
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213b7020a3
Allow the gui to render for both vehicles and vehicle-mounted players.
|
9 年之前 |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |