Коммит түүх

Эзэн SHA1 Мессеж Огноо
  marauder2k7 ef856e23fa fix and cleanup 7 сар өмнө
  marauder2k7 ce4d861658 Test PR for generating cubemap mips 1 жил өмнө
  marauder2k7 2b295fb7f0 rest of virtuals removed 1 жил өмнө
  Areloch 26471aaa77 WIP of timmy's changes merged in. Not properly initializing the probes/array slots just yet. 6 жил өмнө
  Areloch 1f7cf55204 Add cubemap arrays, as well as control for generation of MIPs on texture targets. 7 жил өмнө
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
  rextimmy 1ff6f221fb Direct3D11 GFX device. 9 жил өмнө