Commit History

Autor SHA1 Mensaxe Data
  marauder2k7 ce4d861658 Test PR for generating cubemap mips hai 1 ano
  marauder2k7 8dc3163fae Update gfxNullDevice.cpp hai 1 ano
  marauder2k7 7c7e3c8bf8 Update gfxNullDevice.cpp hai 1 ano
  marauder2k7 155696ba76 Update gfxNullDevice.cpp hai 1 ano
  marauder2k7 2b295fb7f0 rest of virtuals removed hai 1 ano
  AzaezelX 04f4a5fcf4 dedicated server nulltexturemanager work %!s(int64=3) %!d(string=hai) anos
  rextimmy 5a933c00d3 Removed old fixed function code from GFX. %!s(int64=4) %!d(string=hai) anos
  Lukas Aldershaab e92e945912 Refactor GFXTextureArray %!s(int64=4) %!d(string=hai) anos
  Lukas Aldershaab 87dd7ffc4a Implement Singlepass Terrain Render %!s(int64=4) %!d(string=hai) anos
  AzaezelX b9c207765e uninitialized variables-gfx %!s(int64=5) %!d(string=hai) anos
  Areloch 26471aaa77 WIP of timmy's changes merged in. Not properly initializing the probes/array slots just yet. %!s(int64=6) %!d(string=hai) anos
  Areloch 1f7cf55204 Add cubemap arrays, as well as control for generation of MIPs on texture targets. %!s(int64=7) %!d(string=hai) anos
  Glenn Smith 79c34c68db Use strncpy instead of strcpy because again, buffer overflows %!s(int64=7) %!d(string=hai) anos
  Dušan Jocić 28d303c5ea Added immutable vertex and index buffers. %!s(int64=9) %!d(string=hai) anos
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos