커밋 기록

작성자 SHA1 메시지 날짜
  AzaezelX 56e4484ff6 remove glowbin as it's own render pass 1 년 전
  marauder2k7 efbe5e90f5 virtuals removed 1 년 전
  AzaezelX 0d4221fa59 uninitialized and unused value cleanups 2 년 전
  Areloch c283295f22 Merge branch 'CustomShaderFeatures' of https://github.com/Areloch/Torque3D into development 6 년 전
  Areloch 70c154c7d3 Implement of the shader consts binding. 8 년 전
  Marc Chapman d4c2eeea98 Selection Highlighting 8 년 전
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 년 전
  Areloch af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. 8 년 전
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 10 년 전
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 년 전