Commit történet

Szerző SHA1 Üzenet Dátum
  marauder2k7 2b295fb7f0 rest of virtuals removed 1 éve
  marauder2k7 7216ba8530 Revert "revert #1148 as prematurely incorporated" 1 éve
  AzaezelX f946088214 revert #1148 as prematurely incorporated 1 éve
  marauder2k7 63682c43ec Bug fixes: 1 éve
  marauder2k7 108ba34c08 STBImage 1 éve
  AtomicWalrus 75625dc679 Reverse depth & 32F buffer format 2 éve
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 éve
  Azaezel fbfd3ed8ed clang: constructor initialization order 9 éve
  Azaezel ce2964d2d0 diffuse/albedo texture linearization 10 éve
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 10 éve
  LuisAntonRebollo 259030de47 Fix imposter capture on OpenGL. 11 éve
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 éve