marauder2k7
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2b295fb7f0
rest of virtuals removed
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1 anno fa |
marauder2k7
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7216ba8530
Revert "revert #1148 as prematurely incorporated"
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1 anno fa |
AzaezelX
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f946088214
revert #1148 as prematurely incorporated
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1 anno fa |
marauder2k7
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63682c43ec
Bug fixes:
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1 anno fa |
marauder2k7
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108ba34c08
STBImage
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1 anno fa |
AtomicWalrus
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75625dc679
Reverse depth & 32F buffer format
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2 anni fa |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 anni fa |
Azaezel
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fbfd3ed8ed
clang: constructor initialization order
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9 anni fa |
Azaezel
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ce2964d2d0
diffuse/albedo texture linearization
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10 anni fa |
Azaezel
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c6cdfafe4e
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
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10 anni fa |
LuisAntonRebollo
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259030de47
Fix imposter capture on OpenGL.
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11 anni fa |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 anni fa |