Commit History

Autor SHA1 Mensaxe Data
  Nils Eikelenboom 8f2dbd5e2f Add extra increased font size to Windowed Console hai 1 ano
  Nils Eikelenboom dffb557930 Adjusting window titles to fit properly hai 1 ano
  Nils Eikelenboom f38352501d Correct undefined background Main Tab hai 1 ano
  marauder2k7 66d8f0f55c Update profiles.ed.tscript hai 1 ano
  marauder2k7 b2095db575 can key focus hai 1 ano
  marauder2k7 daa0cfef3a shader node editor test hai 1 ano
  AzaezelX 99b024d0c6 kill duplicate ToolsGuiPopupMenuProfile define %!s(int64=2) %!d(string=hai) anos
  Areloch 473e566b70 Adds a separate gui profile for the popupmenus themselves that has a lighter border color, making it easier to keep track of the layout %!s(int64=2) %!d(string=hai) anos
  Areloch 33f35d35d4 Implementation of Nils' UI work for updated theming, functionality and style for the editors suite %!s(int64=2) %!d(string=hai) anos
  marauder2k7 639ca1c03a Update profiles.ed.tscript %!s(int64=2) %!d(string=hai) anos
  Areloch 6162c5da05 Updates the behavior and layout of the ImageAsset, MaterialAsset and ShapeAsset inspector field types to be clearer, with previews and obvious edit buttons %!s(int64=3) %!d(string=hai) anos
  vvv-yeaf 3d41ac7d79 Editor GUI Update PT.2 %!s(int64=3) %!d(string=hai) anos
  vvv-yeaf b5fb864ad6 Editor GUI Update %!s(int64=3) %!d(string=hai) anos
  JeffR 27b20c14d7 Cleans up the ExampleModule to have up-to-date examples of module init'ing, game modes, levels and basic input logic %!s(int64=3) %!d(string=hai) anos
  JeffR 70a70dfc10 Fixes issue with some of the On/Off options not properly toggling in the OptionsMenu %!s(int64=3) %!d(string=hai) anos
  JeffR 69d547fd72 Adjusted handling for the bitmap and bitmapAsset fields for guiBitmapButtonCtrl to forcefully update the button states when changed, ensuring that the bitmaps refresh when changed via the field %!s(int64=3) %!d(string=hai) anos
  JeffR 2c999008f1 Fixes and cleans up various issues and error spam for core and tools folders %!s(int64=3) %!d(string=hai) anos
  Areloch 0fab2ebf54 Added fallback handling to MaterialAssets if the asset was found but the matDef was not %!s(int64=4) %!d(string=hai) anos
  Areloch e8a49ef4ca Requested cleanups %!s(int64=4) %!d(string=hai) anos
  Areloch ec85e9021c Misc Quality of Life and Bug fixes %!s(int64=4) %!d(string=hai) anos
  Areloch c76c5f7ee1 Removed unneeded duplicate of blank sky skybox %!s(int64=4) %!d(string=hai) anos
  Areloch 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset %!s(int64=4) %!d(string=hai) anos
  Areloch abf5a09bc3 Removed duplicate checkbox image %!s(int64=4) %!d(string=hai) anos
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets %!s(int64=4) %!d(string=hai) anos
  Lukas Aldershaab 9ccaa6d3ea Improve handling of non-default script filenames %!s(int64=5) %!d(string=hai) anos
  Lukas Aldershaab 099dd4f1f3 Parametrize script extension, default to 'tscript' %!s(int64=5) %!d(string=hai) anos