Commit History

Автор SHA1 Съобщение Дата
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
  Azaezel 1ee127b753 more unused variable cleanups преди 9 години
  Areloch 2002d74b78 Issue found with PVS-Studio: преди 10 години
  Areloch b30b5d9076 Merge pull request #1229 from Azaezel/guiShapeNameHud_filterFix преди 10 години
  Azaezel 9f15b740ea stops names showing through statics преди 10 години
  Ben Payne 0ffd7f5620 Fix member vars left uninitialized in constructors преди 10 години
  Daniel Buckmaster 93fdcdecbe Compare to cosine of angle, not angle. преди 11 години
  Daniel Buckmaster c1d79f1488 Added padding to GuiShapeNameHud labels. преди 12 години
  Daniel Buckmaster 4d3851c3cb Reinstate entire-control fill and frame. преди 12 години
  Daniel Buckmaster d80679fbf8 GuiShapeNameHud frame and fill rendering is now useful. преди 12 години
  thecelloman b4ea1123dc Remove Interior Object format (DIF) преди 12 години
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 преди 13 години