Commit történet

Szerző SHA1 Üzenet Dátum
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 éve
  LuisAntonRebollo c2c9cf4a2d OpenGL: Mipmaps for GFXGLCubemap. Fix compressed textures. 10 éve
  LuisAntonRebollo 2f8f89d486 OpenGL: Mipmaps for GFXGLCubemap. Fix mipmaps size. 10 éve
  LuisAntonRebollo 9150c7f5ab OpenGL: Mipmaps for GFXGLCubemap. 10 éve
  Anis ca04726ad6 glGenerateMipmap on uncompressed cubemap 11 éve
  Anis 0cf36a8906 mipmap support on DDS for openGL cubemap 11 éve
  LuisAntonRebollo dd08fd2e7d Add OpenGL support. 11 éve
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 éve