Areloch
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8c807485b1
Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds.
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8 yıl önce |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 yıl önce |
Areloch
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1ed8b05169
Initial implementation of the new Base Game Template and some starting modules.
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8 yıl önce |
rextimmy
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415f4a046e
OpenGL vsync fixes.
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8 yıl önce |
Jeff Hutchinson
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15a10a78cc
suppress API_ID_REDUNDANT_FBO on the debug callbacks. This is a temporary fix so that glad can get pushed into devhead.
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9 yıl önce |
Jeff Hutchinson
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0296e6d3fd
Fix merge conflict and add check for unix and not apple for glx
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9 yıl önce |
Azaezel
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fbfd3ed8ed
clang: constructor initialization order
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9 yıl önce |
RexTimmy
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dd64004eaf
MacOS platform support.
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9 yıl önce |
Jeff Hutchinson
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11c3314f66
implement glad into torque.
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9 yıl önce |
James Urquhart
|
3496c549b5
Hardware Skinning Support
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10 yıl önce |
Azaezel
|
47366068c1
revised torque_nsight_workaround
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9 yıl önce |
Areloch
|
f66a14c6e1
Merge pull request #1599 from JeffProgrammer/glprofiling
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9 yıl önce |
Jeff Hutchinson
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db6d91925d
Added profile blocks for GL.
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9 yıl önce |
Jeff Hutchinson
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a50600afaa
tabs->spaces for TRON :)
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9 yıl önce |
Jeff Hutchinson
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f9b2aa397f
cache OpenGL extensions that are not part of the 3.3 core profile, and that run more than initialization setup.
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9 yıl önce |
Jeff Hutchinson
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a216b4515b
remove old legacy extensions that aren't being used.
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9 yıl önce |
Jeff Hutchinson
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fddc00b39b
Merge branch 'development-gg' into epoxy
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9 yıl önce |
Jeff Hutchinson
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6e692ea9cf
torque windows integration of epoxy
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9 yıl önce |
rextimmy
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41e5caf22b
Direct3D11 Engine/source changes
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9 yıl önce |
Anis
|
740c999c19
compile fix
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9 yıl önce |
Anis
|
f39f7a80c8
Update gfxGLDevice.cpp
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9 yıl önce |
Dušan Jocić
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28d303c5ea
Added immutable vertex and index buffers.
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9 yıl önce |
rextimmy
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b5f8e9aa70
gfxGLDevice setShader fix.
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10 yıl önce |
Daniel Buckmaster
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905dd50d36
Merge pull request #980 from Azaezel/gl_debug_callbacks
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10 yıl önce |
Luis Anton Rebollo
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098fa19abb
Merge pull request #1014 from Lopuska/patch-1
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10 yıl önce |
Azaezel
|
43e0826308
reordered by request
|
10 yıl önce |
Azaezel
|
02de4658e5
nvidia nsight debugger support.
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10 yıl önce |
LuisAntonRebollo
|
d000a1e7c5
OpenGL Intel - Workaround for warning spam or even crash with actual framebuffer code, remove when implemented TGL layer.
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11 yıl önce |
Anis
|
1a76341049
Update gfxGLDevice.cpp
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11 yıl önce |
Anis
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b444cabe4d
vSync on opengl
|
11 yıl önce |