Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  Areloch 8c807485b1 Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds. 8 yıl önce
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 yıl önce
  Areloch 1ed8b05169 Initial implementation of the new Base Game Template and some starting modules. 8 yıl önce
  rextimmy 415f4a046e OpenGL vsync fixes. 8 yıl önce
  Jeff Hutchinson 15a10a78cc suppress API_ID_REDUNDANT_FBO on the debug callbacks. This is a temporary fix so that glad can get pushed into devhead. 9 yıl önce
  Jeff Hutchinson 0296e6d3fd Fix merge conflict and add check for unix and not apple for glx 9 yıl önce
  Azaezel fbfd3ed8ed clang: constructor initialization order 9 yıl önce
  RexTimmy dd64004eaf MacOS platform support. 9 yıl önce
  Jeff Hutchinson 11c3314f66 implement glad into torque. 9 yıl önce
  James Urquhart 3496c549b5 Hardware Skinning Support 10 yıl önce
  Azaezel 47366068c1 revised torque_nsight_workaround 9 yıl önce
  Areloch f66a14c6e1 Merge pull request #1599 from JeffProgrammer/glprofiling 9 yıl önce
  Jeff Hutchinson db6d91925d Added profile blocks for GL. 9 yıl önce
  Jeff Hutchinson a50600afaa tabs->spaces for TRON :) 9 yıl önce
  Jeff Hutchinson f9b2aa397f cache OpenGL extensions that are not part of the 3.3 core profile, and that run more than initialization setup. 9 yıl önce
  Jeff Hutchinson a216b4515b remove old legacy extensions that aren't being used. 9 yıl önce
  Jeff Hutchinson fddc00b39b Merge branch 'development-gg' into epoxy 9 yıl önce
  Jeff Hutchinson 6e692ea9cf torque windows integration of epoxy 9 yıl önce
  rextimmy 41e5caf22b Direct3D11 Engine/source changes 9 yıl önce
  Anis 740c999c19 compile fix 9 yıl önce
  Anis f39f7a80c8 Update gfxGLDevice.cpp 9 yıl önce
  Dušan Jocić 28d303c5ea Added immutable vertex and index buffers. 9 yıl önce
  rextimmy b5f8e9aa70 gfxGLDevice setShader fix. 10 yıl önce
  Daniel Buckmaster 905dd50d36 Merge pull request #980 from Azaezel/gl_debug_callbacks 10 yıl önce
  Luis Anton Rebollo 098fa19abb Merge pull request #1014 from Lopuska/patch-1 10 yıl önce
  Azaezel 43e0826308 reordered by request 10 yıl önce
  Azaezel 02de4658e5 nvidia nsight debugger support. 10 yıl önce
  LuisAntonRebollo d000a1e7c5 OpenGL Intel - Workaround for warning spam or even crash with actual framebuffer code, remove when implemented TGL layer. 11 yıl önce
  Anis 1a76341049 Update gfxGLDevice.cpp 11 yıl önce
  Anis b444cabe4d vSync on opengl 11 yıl önce