Commit History

Автор SHA1 Съобщение Дата
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
  rextimmy 08c0195cba OpenGL multiple canvas support преди 8 години
  RexTimmy dd64004eaf MacOS platform support. преди 9 години
  Anis 500a237892 Update gfxGLWindowTarget.h преди 9 години
  LuisAntonRebollo dd08fd2e7d Add OpenGL support. преди 11 години
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 преди 13 години