Commit Verlauf

Autor SHA1 Nachricht Datum
  Azaezel e475b3060b won't need that any more after this vor 9 Jahren
  Azaezel 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: vor 9 Jahren
  Azaezel b778121fc4 castDynamicShadows defaults to false, flipped it over to true for materials on mobile/animated assets. vor 10 Jahren
  Azaezel 2753f562e8 shadow caching vor 10 Jahren
  Daniel Buckmaster ae284a89ec Merge branch 'development' into defineconsolemethod vor 10 Jahren
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. vor 10 Jahren
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. vor 11 Jahren
  DavidWyand-GG 17113d3ba5 Blinn-Phong Specular Changes vor 12 Jahren
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren