Histórico de Commits

Autor SHA1 Mensagem Data
  Azaezel e475b3060b won't need that any more after this há 9 anos atrás
  Azaezel 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: há 9 anos atrás
  Azaezel b778121fc4 castDynamicShadows defaults to false, flipped it over to true for materials on mobile/animated assets. há 10 anos atrás
  Azaezel 2753f562e8 shadow caching há 10 anos atrás
  Daniel Buckmaster ae284a89ec Merge branch 'development' into defineconsolemethod há 10 anos atrás
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. há 10 anos atrás
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. há 11 anos atrás
  DavidWyand-GG 17113d3ba5 Blinn-Phong Specular Changes há 12 anos atrás
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás