Thomas Fischer c850d60a4f Merge pull request #621 from BeamNG/glsl_shadergen 11 years ago
..
glsl 9221b4dd10 Update GLSL Shadergen. Not used on DX9. 11 years ago
hlsl 52ef23d0ec clipping the lighting result via ciel was causing banding issues with specular maps with alpha channels. rev2. also addresses the warning: 11 years ago
advancedLightBinManager.cpp 91e542b8ec SceneCullingState with culling and camera frustum 12 years ago
advancedLightBinManager.h b32e7688c2 Side by side rendering 12 years ago
advancedLightBufferConditioner.cpp 17113d3ba5 Blinn-Phong Specular Changes 12 years ago
advancedLightBufferConditioner.h 7dbfe6994d Engine directory for ticket #1 13 years ago
advancedLightManager.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 years ago
advancedLightManager.h 7dbfe6994d Engine directory for ticket #1 13 years ago
advancedLightingFeatures.cpp d2700f881c Source changes needed for Linux build. 13 years ago
advancedLightingFeatures.h 7dbfe6994d Engine directory for ticket #1 13 years ago