moveManager.h 2.8 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _MOVEMANAGER_H_
  23. #define _MOVEMANAGER_H_
  24. #ifndef _PLATFORM_H_
  25. #include "platform/platform.h"
  26. #endif
  27. enum MoveConstants {
  28. MaxTriggerKeys = 6,
  29. MaxMoveQueueSize = 45,
  30. };
  31. class BitStream;
  32. struct Move
  33. {
  34. enum { ChecksumBits = 16, ChecksumMask = ((1<<ChecksumBits)-1), ChecksumMismatch = U32(-1) };
  35. // packed storage rep, set in clamp
  36. S32 px, py, pz;
  37. U32 pyaw, ppitch, proll;
  38. F32 x, y, z; // float -1 to 1
  39. F32 yaw, pitch, roll; // 0-2PI
  40. U32 id; // sync'd between server & client - debugging tool.
  41. U32 sendCount;
  42. U32 checksum;
  43. bool deviceIsKeyboardMouse;
  44. bool freeLook;
  45. bool trigger[MaxTriggerKeys];
  46. void pack(BitStream *stream, const Move * move = NULL);
  47. void unpack(BitStream *stream, const Move * move = NULL);
  48. void clamp();
  49. void unclamp();
  50. };
  51. extern const Move NullMove;
  52. class MoveManager
  53. {
  54. public:
  55. static bool mDeviceIsKeyboardMouse;
  56. static F32 mForwardAction;
  57. static F32 mBackwardAction;
  58. static F32 mUpAction;
  59. static F32 mDownAction;
  60. static F32 mLeftAction;
  61. static F32 mRightAction;
  62. static bool mFreeLook;
  63. static F32 mPitch;
  64. static F32 mYaw;
  65. static F32 mRoll;
  66. static F32 mPitchUpSpeed;
  67. static F32 mPitchDownSpeed;
  68. static F32 mYawLeftSpeed;
  69. static F32 mYawRightSpeed;
  70. static F32 mRollLeftSpeed;
  71. static F32 mRollRightSpeed;
  72. static F32 mXAxis_L;
  73. static F32 mYAxis_L;
  74. static F32 mXAxis_R;
  75. static F32 mYAxis_R;
  76. static U32 mTriggerCount[MaxTriggerKeys];
  77. static U32 mPrevTriggerCount[MaxTriggerKeys];
  78. static void init();
  79. };
  80. #endif