Azaezel 951e302cb1 corrects a copy-corruption flaw with GuiSwatchButtonCtrl::onMouseDragged преди 6 години
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guiBitmapButtonCtrl.cpp f9ab317f65 companion to #2203: corrects a couple backend profile assignment mismatches found with @rextimmys debug spew преди 7 години
guiBitmapButtonCtrl.h 76228f2d0c alpha masking for buttons. original attribution @dottools преди 9 години
guiBorderButton.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiButtonBaseCtrl.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiButtonBaseCtrl.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiButtonCtrl.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiButtonCtrl.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiCheckBoxCtrl.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiCheckBoxCtrl.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiIconButtonCtrl.cpp 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
guiIconButtonCtrl.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiRadioCtrl.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiRadioCtrl.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiSwatchButtonCtrl.cpp 951e302cb1 corrects a copy-corruption flaw with GuiSwatchButtonCtrl::onMouseDragged преди 6 години
guiSwatchButtonCtrl.h 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
guiToggleButtonCtrl.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() преди 8 години
guiToggleButtonCtrl.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiToolboxButtonCtrl.cpp 3c99ef73a9 Eliminate DefineConsoleMethod преди 7 години
guiToolboxButtonCtrl.h 7dbfe6994d Engine directory for ticket #1 преди 13 години