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- //-----------------------------------------------------------------------------
- // Copyright (c) 2014 Guy Allard
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "SubTree.h"
- #include "console/consoleTypes.h"
- using namespace BadBehavior;
- //------------------------------------------------------------------------------
- // SubTree node - links to another behavior tree
- //------------------------------------------------------------------------------
- IMPLEMENT_CONOBJECT(SubTree);
- SubTree::SubTree()
- : mSubTreeName(0)
- {
- }
- void SubTree::initPersistFields()
- {
- addGroup( "Behavior" );
- addField( "subTreeName", TypeString, Offset(mSubTreeName, SubTree),
- "@brief The name of the behavior tree that this node links to. Max 255 characters." );
- endGroup( "Behavior" );
- Parent::initPersistFields();
- }
- Task *SubTree::createTask(SimObject &owner, BehaviorTreeRunner &runner)
- {
- if(!mSubTreeName || mSubTreeName[0] == 0)
- {
- Con::errorf("SubTree::onInitialize: no sub tree specified");
- return NULL;
- }
- SimObject *subTreeNode;
- if(!Sim::findObject(mSubTreeName, subTreeNode))
- {
- Con::errorf("SubTree:onInitialize: the specified sub tree does not exist");
- return NULL;
- }
- Node *node = dynamic_cast<Node*>(subTreeNode);
- if(!node)
- {
- Con::errorf("SubTree::onInitialize: the specified sub tree is not a behavior tree node");
- return NULL;
- }
- return node->createTask(owner, runner);
- }
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