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- //-----------------------------------------------------------------------------
- // Copyright (c) 2014 Guy Allard
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _BB_WAITFORSIGNAL_H_
- #define _BB_WAITFORSIGNAL_H_
- #ifndef _BB_CORE_H_
- #include "BadBehavior/core/Core.h"
- #endif
- #ifndef _BB_SIGNAL_H_
- #include "BadBehavior/core/Signal.h"
- #endif
- #ifndef _SIMEVENTS_H_
- #include "console/simEvents.h"
- #endif
- namespace BadBehavior
- {
- //---------------------------------------------------------------------------
- // WaitForSignal leaf
- // Waits until it receives the requested signal.
- //---------------------------------------------------------------------------
- class WaitForSignal : public LeafNode
- {
- typedef LeafNode Parent;
- protected:
- String mSignalName;
- S32 mTimeoutMs;
- static bool _setTimeout(void *object, const char *index, const char *data);
- public:
- WaitForSignal();
-
- virtual Task *createTask(SimObject &owner, BehaviorTreeRunner &runner);
-
- static void initPersistFields();
- const String &getSignalName() const { return mSignalName; }
- S32 getTimeoutMs() const { return mTimeoutMs; }
- DECLARE_CONOBJECT(WaitForSignal);
- };
- //---------------------------------------------------------------------------
- // WaitForSignal leaf task
- //---------------------------------------------------------------------------
- class WaitForSignalTask : public Task, public virtual SignalSubscriber
- {
- typedef Task Parent;
- protected:
- U32 mEventId;
- virtual void onInitialize();
- virtual void onTerminate();
- virtual Task* update();
- void cancelEvent();
- // SignalSubscriber
- virtual void subscribe();
- virtual void unsubscribe();
- public:
- WaitForSignalTask(Node &node, SimObject &owner, BehaviorTreeRunner &runner);
- virtual ~WaitForSignalTask();
- // SignalSubscriber
- virtual void onSignal();
- // timeout
- void onTimeout();
- };
- class WaitForSignalTimeoutEvent : public SimEvent
- {
- WaitForSignalTask *mTask;
- public:
- WaitForSignalTimeoutEvent(WaitForSignalTask &task)
- {
- mTask = &task;
- }
- void process( SimObject *object )
- {
- mTask->onTimeout();
- }
- };
- } // namespace BadBehavior
- #endif
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