rextimmy 34e877b6e0 Added feature level version to card profiler version string for D3D11 %!s(int64=9) %!d(string=hai) anos
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gfxD3D11CardProfiler.cpp 34e877b6e0 Added feature level version to card profiler version string for D3D11 %!s(int64=9) %!d(string=hai) anos
gfxD3D11CardProfiler.h 34e877b6e0 Added feature level version to card profiler version string for D3D11 %!s(int64=9) %!d(string=hai) anos
gfxD3D11Cubemap.cpp 28a9e99258 Correctly copy mipmap sub resources for DX11 cubemap. %!s(int64=9) %!d(string=hai) anos
gfxD3D11Cubemap.h 1ff6f221fb Direct3D11 GFX device. %!s(int64=9) %!d(string=hai) anos
gfxD3D11Device.cpp 86a95e748e Added getShaderModel string to D3D11 for use with shader version macros. %!s(int64=9) %!d(string=hai) anos
gfxD3D11Device.h 86a95e748e Added getShaderModel string to D3D11 for use with shader version macros. %!s(int64=9) %!d(string=hai) anos
gfxD3D11EnumTranslate.cpp da6bcbeb2b Improvements to openvr code %!s(int64=9) %!d(string=hai) anos
gfxD3D11EnumTranslate.h 1ff6f221fb Direct3D11 GFX device. %!s(int64=9) %!d(string=hai) anos
gfxD3D11OcclusionQuery.cpp 1ff6f221fb Direct3D11 GFX device. %!s(int64=9) %!d(string=hai) anos
gfxD3D11OcclusionQuery.h 1ff6f221fb Direct3D11 GFX device. %!s(int64=9) %!d(string=hai) anos
gfxD3D11PrimitiveBuffer.cpp 1ff6f221fb Direct3D11 GFX device. %!s(int64=9) %!d(string=hai) anos
gfxD3D11PrimitiveBuffer.h 1ff6f221fb Direct3D11 GFX device. %!s(int64=9) %!d(string=hai) anos
gfxD3D11QueryFence.cpp 1ff6f221fb Direct3D11 GFX device. %!s(int64=9) %!d(string=hai) anos
gfxD3D11QueryFence.h 1ff6f221fb Direct3D11 GFX device. %!s(int64=9) %!d(string=hai) anos
gfxD3D11Shader.cpp 86a95e748e Added getShaderModel string to D3D11 for use with shader version macros. %!s(int64=9) %!d(string=hai) anos
gfxD3D11Shader.h 983b3211ed D3D11 Feature level 10 support and D3D11 device cleanup. %!s(int64=9) %!d(string=hai) anos
gfxD3D11StateBlock.cpp 48dc2551c4 GFXD3D11StateBlock improvements %!s(int64=9) %!d(string=hai) anos
gfxD3D11StateBlock.h 48dc2551c4 GFXD3D11StateBlock improvements %!s(int64=9) %!d(string=hai) anos
gfxD3D11Target.cpp efab1299ca DX11 multiple canvas support %!s(int64=9) %!d(string=hai) anos
gfxD3D11Target.h efab1299ca DX11 multiple canvas support %!s(int64=9) %!d(string=hai) anos
gfxD3D11TextureManager.cpp 1ff6f221fb Direct3D11 GFX device. %!s(int64=9) %!d(string=hai) anos
gfxD3D11TextureManager.h 1ff6f221fb Direct3D11 GFX device. %!s(int64=9) %!d(string=hai) anos
gfxD3D11TextureObject.cpp da6bcbeb2b Improvements to openvr code %!s(int64=9) %!d(string=hai) anos
gfxD3D11TextureObject.h 1ff6f221fb Direct3D11 GFX device. %!s(int64=9) %!d(string=hai) anos
gfxD3D11VertexBuffer.cpp 1ff6f221fb Direct3D11 GFX device. %!s(int64=9) %!d(string=hai) anos
gfxD3D11VertexBuffer.h 1ff6f221fb Direct3D11 GFX device. %!s(int64=9) %!d(string=hai) anos
screenshotD3D11.cpp 2073a94a7a ScreenShotD3D11 delete fix. %!s(int64=9) %!d(string=hai) anos
screenshotD3D11.h 1ff6f221fb Direct3D11 GFX device. %!s(int64=9) %!d(string=hai) anos