Duion aff033dd0d Merge branch 'GarageGames/master' into ueberengine-dev 8 anos atrás
..
D3D11 34e877b6e0 Added feature level version to card profiler version string for D3D11 9 anos atrás
D3D9 cc9955e102 unused variable cleanup 9 anos atrás
Null 28d303c5ea Added immutable vertex and index buffers. 9 anos atrás
bitmap f6d624be8f Fix mipmap count and potential crash for non square textures that are allocated with GBitmap class 9 anos atrás
gl bcc5459818 whitespace 9 anos atrás
sim 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 9 anos atrás
util 3e7c7b3e49 Merge pull request #622 from BeamNG/texel_pixel_offset 11 anos atrás
video 501b55d939 Adds a check to the record movie call so that it only happens in Release mode, to avoid crash issues with theora and debug mode. 9 anos atrás
gFont.cpp bedc79aacb Merges in Monkey's fixes PR with a resolution for a conflict 10 anos atrás
gFont.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
genericConstBuffer.cpp 3496c549b5 Hardware Skinning Support 9 anos atrás
genericConstBuffer.h 3496c549b5 Hardware Skinning Support 9 anos atrás
gfxAPI.cpp 41e5caf22b Direct3D11 Engine/source changes 9 anos atrás
gfxAPI.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
gfxAdapter.h 212ac36cc1 Tidy up indentation in openvr changes 9 anos atrás
gfxCardProfile.cpp dd64004eaf MacOS platform support. 9 anos atrás
gfxCardProfile.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
gfxCubemap.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
gfxCubemap.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
gfxDebugEvent.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
gfxDevice.cpp 9cb413a38d Merge pull request #1763 from Azaezel/linearBuffers 9 anos atrás
gfxDevice.h 212ac36cc1 Tidy up indentation in openvr changes 9 anos atrás
gfxDeviceStatistics.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
gfxDeviceStatistics.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
gfxDrawUtil.cpp 212ac36cc1 Tidy up indentation in openvr changes 9 anos atrás
gfxDrawUtil.h 9a05899d8e Allow drawing 2D squares with 0 rotation angle. 11 anos atrás
gfxEnums.h da6bcbeb2b Improvements to openvr code 9 anos atrás
gfxFence.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
gfxFence.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
gfxFontRenderBatcher.cpp 212ac36cc1 Tidy up indentation in openvr changes 9 anos atrás
gfxFontRenderBatcher.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
gfxFormatUtils.cpp d63b820e35 More fixes 12 anos atrás
gfxFormatUtils.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
gfxInit.cpp 212ac36cc1 Tidy up indentation in openvr changes 9 anos atrás
gfxInit.h 212ac36cc1 Tidy up indentation in openvr changes 9 anos atrás
gfxOcclusionQuery.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
gfxOcclusionQuery.h fbfd3ed8ed clang: constructor initialization order 9 anos atrás
gfxPrimitiveBuffer.cpp 28d303c5ea Added immutable vertex and index buffers. 9 anos atrás
gfxPrimitiveBuffer.h 3496c549b5 Hardware Skinning Support 9 anos atrás
gfxResource.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
gfxResource.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
gfxShader.cpp 88106f9032 Fixed type inference for nulls in console functions 9 anos atrás
gfxShader.h 41e5caf22b Direct3D11 Engine/source changes 9 anos atrás
gfxStateBlock.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
gfxStateBlock.h dd08fd2e7d Add OpenGL support. 11 anos atrás
gfxStringEnumTranslate.cpp 41e5caf22b Direct3D11 Engine/source changes 9 anos atrás
gfxStringEnumTranslate.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 anos atrás
gfxStructs.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
gfxStructs.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
gfxTarget.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
gfxTarget.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
gfxTextureHandle.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
gfxTextureHandle.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
gfxTextureManager.cpp aff033dd0d Merge branch 'GarageGames/master' into ueberengine-dev 8 anos atrás
gfxTextureManager.h 2824bcf649 Remove hard coded paths pass 1 13 anos atrás
gfxTextureObject.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 anos atrás
gfxTextureObject.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 anos atrás
gfxTextureProfile.cpp 4b1895cba5 Certain plugins were not playing nice on the directx end with updating rendertargets. Provides a profile for targets intended to be continuously updated. 9 anos atrás
gfxTextureProfile.h 212ac36cc1 Tidy up indentation in openvr changes 9 anos atrás
gfxTransformSaver.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
gfxVertexBuffer.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
gfxVertexBuffer.h 5ef130d581 Fixed some random Worder warnings 10 anos atrás
gfxVertexColor.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
gfxVertexColor.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
gfxVertexFormat.cpp 3496c549b5 Hardware Skinning Support 9 anos atrás
gfxVertexFormat.h 3496c549b5 Hardware Skinning Support 9 anos atrás
gfxVertexTypes.cpp 3496c549b5 Hardware Skinning Support 9 anos atrás
gfxVertexTypes.h 3496c549b5 Hardware Skinning Support 9 anos atrás
primBuilder.cpp 41e5caf22b Direct3D11 Engine/source changes 9 anos atrás
primBuilder.h 7dbfe6994d Engine directory for ticket #1 13 anos atrás
screenshot.cpp 7dbfe6994d Engine directory for ticket #1 13 anos atrás
screenshot.h e7fb6a54de Fix: Added missing virtual destructors for classes with virtual functions. 11 anos atrás