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CppAsset.cpp
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cfe122f714
Enforces filename string case sensitivity for assets' internal filenames, which avoids the stringtable messing with the case preventing file name case sensitivity issues.
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vor 4 Jahren |
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CppAsset.h
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79ecc2f4a0
Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving
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vor 5 Jahren |
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CubemapAsset.cpp
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cfe122f714
Enforces filename string case sensitivity for assets' internal filenames, which avoids the stringtable messing with the case preventing file name case sensitivity issues.
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vor 4 Jahren |
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CubemapAsset.h
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cfe122f714
Enforces filename string case sensitivity for assets' internal filenames, which avoids the stringtable messing with the case preventing file name case sensitivity issues.
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vor 4 Jahren |
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ExampleAsset.cpp
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b1e3706dd6
Removed unneeded deletion of asset definition in various asset deconstructors - was causing crash on shutdown when a new asset was made
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vor 6 Jahren |
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ExampleAsset.h
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ae5a43de70
Asset Browser initial implementation - Asset updates.
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vor 8 Jahren |
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GUIAsset.cpp
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74cc60508b
* BugFix: More cleanup of MSVC compiler warnings.
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vor 4 Jahren |
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GUIAsset.h
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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vor 4 Jahren |
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GameObjectAsset.cpp
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cfe122f714
Enforces filename string case sensitivity for assets' internal filenames, which avoids the stringtable messing with the case preventing file name case sensitivity issues.
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vor 4 Jahren |
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GameObjectAsset.h
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79ecc2f4a0
Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving
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vor 5 Jahren |
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ImageAsset.cpp
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2d55fcf1bc
* BugFix: Invert the corrections made in ImageAsset and ScriptAsset to be correct.
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vor 4 Jahren |
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ImageAsset.h
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98a079a797
code duplication prune. should aid in stability
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vor 4 Jahren |
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ImageAssetInspectors.h
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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vor 4 Jahren |
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LevelAsset.cpp
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cfe122f714
Enforces filename string case sensitivity for assets' internal filenames, which avoids the stringtable messing with the case preventing file name case sensitivity issues.
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vor 4 Jahren |
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LevelAsset.h
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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vor 4 Jahren |
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MaterialAsset.cpp
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0fab2ebf54
Added fallback handling to MaterialAssets if the asset was found but the matDef was not
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vor 4 Jahren |
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MaterialAsset.h
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f5600826d7
Merge branch 'Preview4_0' into SoundAssetImplements
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vor 4 Jahren |
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ParticleAsset.cpp
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555c563b39
More updating of editor icons to assets
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vor 4 Jahren |
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ParticleAsset.h
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ae5a43de70
Asset Browser initial implementation - Asset updates.
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vor 8 Jahren |
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PostEffectAsset.cpp
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cfe122f714
Enforces filename string case sensitivity for assets' internal filenames, which avoids the stringtable messing with the case preventing file name case sensitivity issues.
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vor 4 Jahren |
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PostEffectAsset.h
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79ecc2f4a0
Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving
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vor 5 Jahren |
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ScriptAsset.cpp
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2d55fcf1bc
* BugFix: Invert the corrections made in ImageAsset and ScriptAsset to be correct.
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vor 4 Jahren |
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ScriptAsset.h
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79ecc2f4a0
Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving
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vor 5 Jahren |
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ShapeAnimationAsset.cpp
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cfe122f714
Enforces filename string case sensitivity for assets' internal filenames, which avoids the stringtable messing with the case preventing file name case sensitivity issues.
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vor 4 Jahren |
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ShapeAnimationAsset.h
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1942535923
Integrates sound and shapeAnimation assets into the importer
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vor 5 Jahren |
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ShapeAsset.cpp
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74cc60508b
* BugFix: More cleanup of MSVC compiler warnings.
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vor 4 Jahren |
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ShapeAsset.h
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98a079a797
code duplication prune. should aid in stability
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vor 4 Jahren |
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SoundAsset.cpp
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8a1d3f2021
Working thunder. These changes may need to be applied to other sound arrays or image arrays.
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vor 4 Jahren |
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SoundAsset.h
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d9eea8e5be
make gcc happy
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vor 4 Jahren |
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TerrainAsset.cpp
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74cc60508b
* BugFix: More cleanup of MSVC compiler warnings.
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vor 4 Jahren |
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TerrainAsset.h
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79ecc2f4a0
Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving
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vor 5 Jahren |
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TerrainMaterialAsset.cpp
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cfe122f714
Enforces filename string case sensitivity for assets' internal filenames, which avoids the stringtable messing with the case preventing file name case sensitivity issues.
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vor 4 Jahren |
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TerrainMaterialAsset.h
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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vor 4 Jahren |
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assetImporter.cpp
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0fab2ebf54
Added fallback handling to MaterialAssets if the asset was found but the matDef was not
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vor 4 Jahren |
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assetImporter.h
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0fab2ebf54
Added fallback handling to MaterialAssets if the asset was found but the matDef was not
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vor 4 Jahren |
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assetImporter_ScriptBinding.h
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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vor 4 Jahren |
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assetMacroHelpers.h
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ab1b14587e
generic asset loader macros. currently unused
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vor 4 Jahren |
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stateMachineAsset.cpp
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cfe122f714
Enforces filename string case sensitivity for assets' internal filenames, which avoids the stringtable messing with the case preventing file name case sensitivity issues.
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vor 4 Jahren |
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stateMachineAsset.h
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79ecc2f4a0
Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving
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vor 5 Jahren |