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T3D
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3afd5461c6
Camera Mounting
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9 years ago |
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app
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794f1b9536
Merge pull request #1532 from GarageGames/pr/1143
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9 years ago |
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assets
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0ec9438429
The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going.
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9 years ago |
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cinterface
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12d435c341
Remove value constructors for ConsoleValueRef & fix callbacks which use them. Fixes issue #1289
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10 years ago |
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collision
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11398bb04e
Issue found with PVS-Studio:
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10 years ago |
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console
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fa78a2f354
Adds Component, the various main component classes and their interfaces.
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9 years ago |
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core
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fc110706a3
corrects safety check for Stream::readLongString
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9 years ago |
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environment
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6a40b8bb84
Merge pull request #1559 from rextimmy/dx11_clean
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9 years ago |
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forest
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2753f562e8
shadow caching
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10 years ago |
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gfx
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27afd2ded1
Resolves the "conflict" with #1598
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9 years ago |
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gui
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db41a0b30f
Merge pull request #1548 from Azaezel/alphamaskedButtons
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9 years ago |
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i18n
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527c3790d6
Issue found with PVS-Studio:
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10 years ago |
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lighting
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b6ec969fb3
worst case scenario fallback for if we can't track down why vector lighting seems determined to shift positions periodically based upon some influence by the dynamicrefreshfrequency rate
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9 years ago |
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main
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8862bc2f3a
Pass by const reference
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11 years ago |
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materials
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ee6d9961e3
Merge pull request #1582 from Azaezel/SubSurf
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9 years ago |
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math
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8a7159c00e
Fixes the drawUtil rendering of polyhedrons by correcting the index ordering to work with triangleStrip as opposed to Fan.
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9 years ago |
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module
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 years ago |
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navigation
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060649dbad
typo "tomove" to "to move"
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9 years ago |
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persistence
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749ac4efc2
Adds the onPostAdd callback for when objects are created via TAML.
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9 years ago |
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platform
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9d47830a8b
Merge branch 'development' of https://github.com/GarageGames/Torque3D into development
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9 years ago |
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platformMac
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4c17d4bb49
Fix case sensitivity and Platform::fileDelete
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10 years ago |
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platformPOSIX
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6450294855
Fixes for dedicated build on linux.
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11 years ago |
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platformSDL
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3bb4fda47a
SDL epoxy stuff.
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9 years ago |
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platformWin32
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fddc00b39b
Merge branch 'development-gg' into epoxy
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9 years ago |
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platformX86UNIX
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e48ee1a03a
Fixes the recursive directory dump in the Linux platform code so that module/asset parsing works as expected.
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9 years ago |
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postFx
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41e5caf22b
Direct3D11 Engine/source changes
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9 years ago |
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renderInstance
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6a40b8bb84
Merge pull request #1559 from rextimmy/dx11_clean
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9 years ago |
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scene
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172e62a8f1
Mount Process Order Fix 2
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9 years ago |
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sfx
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f30aac3655
Merge pull request #1424 from rextimmy/fmod_crash_fix
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10 years ago |
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shaderGen
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92017332eb
Fixed AccuTexFeatHLSL implicit truncation error
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9 years ago |
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sim
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de0fe06bc8
Makes netObjects inherit off simGroup as opposed to simObject so that just about any object can function as a parent with children.
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9 years ago |
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terrain
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41e5caf22b
Direct3D11 Engine/source changes
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9 years ago |
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testing
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fae1bad96c
All unit tests that run now pass.
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11 years ago |
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ts
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41e5caf22b
Direct3D11 Engine/source changes
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9 years ago |
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util
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10cb6ab9c4
Merge remote-tracking branch 'refs/remotes/origin/development' into pr/1153
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9 years ago |
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windowManager
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95ae0b9863
Removes the old component code and moves the IProcessInput interface file into platform/input/ directory.
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9 years ago |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |