Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 anni fa
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journal 2f416290ab Merge pull request #788 from eightyeight/return-status-code 11 anni fa
test fbfd3ed8ed clang: constructor initialization order 9 anni fa
zip 178484ca6a Moved zip tests and commented them out :(. 11 anni fa
FastDelegate.h a5d34271f2 Fixed some minor compiler warnings on Linux 10 anni fa
autoPtr.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
byteBuffer.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
byteBuffer.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
byteswap.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
commonSwizzles.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
delegate.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 anni fa
dxt5nmSwizzle.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 anni fa
endian.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
fourcc.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
hashFunction.cpp dd0b7914e6 clang: register type modifier deprecated 9 anni fa
hashFunction.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
md5.cpp dd0b7914e6 clang: register type modifier deprecated 9 anni fa
md5.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
namedSingleton.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
noncopyable.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
path.cpp 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 anni fa
path.h ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 8 anni fa
preprocessorHelpers.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
rawData.h 5ef130d581 Fixed some random Worder warnings 10 anni fa
refBase.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
rgb2luv.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 anni fa
rgb2luv.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 anni fa
rgb2xyz.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 anni fa
rgb2xyz.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 anni fa
safeCast.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
safeDelete.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
safeRelease.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
str.cpp f79c688596 Update str.cpp 8 anni fa
str.h 794f1b9536 Merge pull request #1532 from GarageGames/pr/1143 10 anni fa
swizzle.h ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 8 anni fa
swizzleSpec.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 anni fa
tAlignedArray.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
tDictionary.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
tDictionary.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 anni fa
tFixedSizeDeque.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
tFixedSizeVector.h cd978039ac Merge pull request #635 from just-bank/engine-fixes 11 anni fa
tList.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
tNamedFactory.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
tSignal.cpp 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 anni fa
tSignal.h cf776cf8b0 Fixed V591: Non-void function should return a value 8 anni fa
tSingleton.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
tUnmanagedVector.h 5ef130d581 Fixed some random Worder warnings 10 anni fa
tVector.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
tVector.h 7df625ea14 Adds data to vector out of bounds reports 10 anni fa
tVectorSpecializations.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
timeClass.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
timeClass.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
timeSource.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
uuid.cpp ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 8 anni fa
uuid.h 7dbfe6994d Engine directory for ticket #1 13 anni fa