| .. |
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test
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1449c4df57
Add some tests for engineAPI and console
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vor 11 Jahren |
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CMDgram.y
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d666322a1b
Merging
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vor 8 Jahren |
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CMDscan.cpp
|
47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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vor 7 Jahren |
|
CMDscan.l
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
|
vor 7 Jahren |
|
ICallMethod.h
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38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
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vor 13 Jahren |
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SimXMLDocument.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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vor 7 Jahren |
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SimXMLDocument.h
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45ae5e71cb
fixed lots of tabs and space
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vor 9 Jahren |
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arrayObject.cpp
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15f67015d3
Reordering initialization methods #1912
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vor 8 Jahren |
|
arrayObject.h
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45ae5e71cb
fixed lots of tabs and space
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vor 9 Jahren |
|
ast.h
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e80b66464e
ast shadowvar cleanup
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vor 7 Jahren |
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astAlloc.cpp
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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vor 7 Jahren |
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astNodes.cpp
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2c1508c169
uninitialized variables-console
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vor 5 Jahren |
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bison.bat
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7dbfe6994d
Engine directory for ticket #1
|
vor 13 Jahren |
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bison.simple
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7dbfe6994d
Engine directory for ticket #1
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vor 13 Jahren |
|
cmdgram.cpp
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d666322a1b
Merging
|
vor 8 Jahren |
|
cmdgram.h
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d666322a1b
Merging
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vor 8 Jahren |
|
codeBlock.cpp
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2c1508c169
uninitialized variables-console
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vor 5 Jahren |
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codeBlock.h
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d666322a1b
Merging
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vor 8 Jahren |
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codeInterpreter.cpp
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2c1508c169
uninitialized variables-console
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vor 5 Jahren |
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codeInterpreter.h
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d666322a1b
Merging
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vor 8 Jahren |
|
compiledEval.cpp
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18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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vor 7 Jahren |
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compiler.cpp
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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vor 7 Jahren |
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compiler.h
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2c1508c169
uninitialized variables-console
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vor 5 Jahren |
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console.cpp
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cbc09534e4
Merge pull request #2248 from lukaspj/new-cinterface
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vor 7 Jahren |
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console.h
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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vor 7 Jahren |
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consoleDoc.cpp
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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vor 7 Jahren |
|
consoleDoc.h
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7dbfe6994d
Engine directory for ticket #1
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vor 13 Jahren |
|
consoleFunctions.cpp
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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vor 7 Jahren |
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consoleFunctions.h
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39d5563a8c
Added type checking functions
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vor 11 Jahren |
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consoleInternal.cpp
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2c1508c169
uninitialized variables-console
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vor 5 Jahren |
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consoleInternal.h
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2c1508c169
uninitialized variables-console
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vor 5 Jahren |
|
consoleLogger.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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vor 7 Jahren |
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consoleLogger.h
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38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
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vor 13 Jahren |
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consoleObject.cpp
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eab086e184
A buffer overflow in enumerateConsoleClassesByCategory
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vor 7 Jahren |
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consoleObject.h
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2c1508c169
uninitialized variables-console
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vor 5 Jahren |
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consoleParser.cpp
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45ae5e71cb
fixed lots of tabs and space
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vor 9 Jahren |
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consoleParser.h
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45ae5e71cb
fixed lots of tabs and space
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vor 9 Jahren |
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consoleTypes.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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vor 8 Jahren |
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consoleTypes.h
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ec4043604e
Remove a now-unneeded fix for offsetof on new versions of Visual Studio.
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vor 7 Jahren |
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consoleXMLExport.cpp
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e718841467
Eliminate DefineConsoleFunction
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vor 7 Jahren |
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consoleXMLExport.h
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4bc1491714
clang catch: garbage in line directives
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vor 9 Jahren |
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debugOutputConsumer.cpp
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7dbfe6994d
Engine directory for ticket #1
|
vor 13 Jahren |
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debugOutputConsumer.h
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214aae7277
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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vor 8 Jahren |
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dynamicTypes.cpp
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fbfd3ed8ed
clang: constructor initialization order
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vor 9 Jahren |
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dynamicTypes.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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vor 10 Jahren |
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engineAPI.h
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2c1508c169
uninitialized variables-console
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vor 5 Jahren |
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engineDoc.cpp
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5282b37d9f
shadowvar cleanup
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vor 7 Jahren |
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engineExports.cpp
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15f67015d3
Reordering initialization methods #1912
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vor 8 Jahren |
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engineExports.h
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2c1508c169
uninitialized variables-console
|
vor 5 Jahren |
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engineFunctions.cpp
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fbfd3ed8ed
clang: constructor initialization order
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vor 9 Jahren |
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engineFunctions.h
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8cb018fb44
from @rextimmy: clamps the vc workaround now that later versions fixed that bug
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vor 6 Jahren |
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engineObject.cpp
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2c1508c169
uninitialized variables-console
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vor 5 Jahren |
|
engineObject.h
|
7dbfe6994d
Engine directory for ticket #1
|
vor 13 Jahren |
|
enginePrimitives.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
vor 13 Jahren |
|
enginePrimitives.h
|
88106f9032
Fixed type inference for nulls in console functions
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vor 9 Jahren |
|
engineStructs.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
vor 8 Jahren |
|
engineStructs.h
|
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
vor 8 Jahren |
|
engineTypeInfo.cpp
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2c1508c169
uninitialized variables-console
|
vor 5 Jahren |
|
engineTypeInfo.h
|
fb412ff108
Add Type information for Properties in EngineXMLExport
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vor 7 Jahren |
|
engineTypes.cpp
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7dbfe6994d
Engine directory for ticket #1
|
vor 13 Jahren |
|
engineTypes.h
|
2fe623b761
Pass structs by value, not by reference, in EngineAPI. This simplifies call-layout through EngineAPI
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vor 7 Jahren |
|
engineXMLExport.cpp
|
fb412ff108
Add Type information for Properties in EngineXMLExport
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vor 7 Jahren |
|
fieldBrushObject.cpp
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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vor 7 Jahren |
|
fieldBrushObject.h
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7dbfe6994d
Engine directory for ticket #1
|
vor 13 Jahren |
|
fileSystemFunctions.cpp
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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vor 7 Jahren |
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fixedTuple.h
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c1a234cae6
Fix EngineAPI xml generation, utilizing fixed_tuple for default args
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vor 7 Jahren |
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generateCompiler.bat
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7dbfe6994d
Engine directory for ticket #1
|
vor 13 Jahren |
|
persistenceManager.cpp
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76908eae3c
Eliminate DefineConsoleMethod
|
vor 7 Jahren |
|
persistenceManager.h
|
7dbfe6994d
Engine directory for ticket #1
|
vor 13 Jahren |
|
propertyParsing.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
vor 8 Jahren |
|
propertyParsing.h
|
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
vor 8 Jahren |
|
returnBuffer.cpp
|
18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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vor 7 Jahren |
|
returnBuffer.h
|
18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
|
vor 7 Jahren |
|
runtimeClassRep.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
vor 13 Jahren |
|
runtimeClassRep.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
|
vor 10 Jahren |
|
scriptFilename.cpp
|
2bbc716db6
Eliminate unnecessary uses of ConsoleFunction
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vor 7 Jahren |
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scriptFilename.h
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7dbfe6994d
Engine directory for ticket #1
|
vor 13 Jahren |
|
scriptObjects.cpp
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c05d49058f
Cleans up a redundant include.
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vor 8 Jahren |
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scriptObjects.h
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b56f8674cd
New ScriptTickObject
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vor 13 Jahren |
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sim.cpp
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7d91d0a577
Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic
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vor 7 Jahren |
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sim.h
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121d65215e
Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang.
|
vor 9 Jahren |
|
simBase.h
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7dbfe6994d
Engine directory for ticket #1
|
vor 13 Jahren |
|
simDatablock.cpp
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2c1508c169
uninitialized variables-console
|
vor 5 Jahren |
|
simDatablock.h
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3c97471630
substitution statements conformed to standard class:mVar standard
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vor 7 Jahren |
|
simDictionary.cpp
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2c1508c169
uninitialized variables-console
|
vor 5 Jahren |
|
simDictionary.h
|
bcc5459818
whitespace
|
vor 9 Jahren |
|
simEvents.cpp
|
bcc5459818
whitespace
|
vor 9 Jahren |
|
simEvents.h
|
2c1508c169
uninitialized variables-console
|
vor 5 Jahren |
|
simFieldDictionary.cpp
|
cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
|
vor 7 Jahren |
|
simFieldDictionary.h
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2c1508c169
uninitialized variables-console
|
vor 5 Jahren |
|
simManager.cpp
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2369645a5a
simset::objectList to simset::mObjectList
|
vor 7 Jahren |
|
simObject.cpp
|
2c2c9659e1
Merge branch 'alpha40_HiddenHugs' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups
|
vor 5 Jahren |
|
simObject.h
|
bf50af7954
show/hide children automagically for simgroups via inspector
|
vor 5 Jahren |
|
simObjectList.cpp
|
01f0d5cfca
tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places.
|
vor 8 Jahren |
|
simObjectList.h
|
7dbfe6994d
Engine directory for ticket #1
|
vor 13 Jahren |
|
simObjectMemento.cpp
|
47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
|
vor 7 Jahren |
|
simObjectMemento.h
|
bcc5459818
whitespace
|
vor 9 Jahren |
|
simObjectRef.h
|
5ef130d581
Fixed some random Worder warnings
|
vor 10 Jahren |
|
simPersistID.cpp
|
15f67015d3
Reordering initialization methods #1912
|
vor 8 Jahren |
|
simPersistID.h
|
7dbfe6994d
Engine directory for ticket #1
|
vor 13 Jahren |
|
simPersistSet.cpp
|
76908eae3c
Eliminate DefineConsoleMethod
|
vor 7 Jahren |
|
simPersistSet.h
|
38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
|
vor 13 Jahren |
|
simSerialize.cpp
|
bcc5459818
whitespace
|
vor 9 Jahren |
|
simSet.cpp
|
6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
|
vor 7 Jahren |
|
simSet.h
|
13334b4d5c
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
|
vor 7 Jahren |
|
stringStack.cpp
|
2c1508c169
uninitialized variables-console
|
vor 5 Jahren |
|
stringStack.h
|
593680fb3f
Move StringStack methods into the cpp file
|
vor 7 Jahren |
|
telnetConsole.cpp
|
2c1508c169
uninitialized variables-console
|
vor 5 Jahren |
|
telnetConsole.h
|
2c1508c169
uninitialized variables-console
|
vor 5 Jahren |
|
telnetDebugger.cpp
|
2c1508c169
uninitialized variables-console
|
vor 5 Jahren |
|
telnetDebugger.h
|
b0fcc91058
Fix: removed 'virtual' for classes which doesn't have child.
|
vor 11 Jahren |
|
typeValidators.cpp
|
bcc5459818
whitespace
|
vor 9 Jahren |
|
typeValidators.h
|
2c1508c169
uninitialized variables-console
|
vor 5 Jahren |