Areloch 4ffe6d2bb7 Adds a notes object that only displays in the editor, useful for when working on maps. 5 år sedan
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T3D 4ffe6d2bb7 Adds a notes object that only displays in the editor, useful for when working on maps. 5 år sedan
Verve 36cbc4c962 uninitialized variables-verve 5 år sedan
afx 3c0360fd2f uninitialized variables-afx 5 år sedan
app 1cea8ffacb uninitialized variables-core 5 år sedan
assets 66cc6fb9d1 Removes current implement of shadow caching 5 år sedan
cinterface 870ee9fb5b Integrate new CInterface into the engine-console 7 år sedan
collision 522578074c looks like distance needs to default to 0, not max, for raycast purposes. 5 år sedan
console 2c2c9659e1 Merge branch 'alpha40_HiddenHugs' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups 5 år sedan
core 81a4e47235 crashfix-string deconstructor 5 år sedan
environment 6b2db37f8a followup to array acess breaches: waterobject and guiparticlegraphctrl need to check `>=`, not just `>` 5 år sedan
forest c4e00be91a Fix for crash in _onZoningChanged methods when called by hidden objects. 5 år sedan
gfx 45d304ee31 Fixes the backend logic for setting/creating 3DTextures in D3D11 5 år sedan
gui 4ffe6d2bb7 Adds a notes object that only displays in the editor, useful for when working on maps. 5 år sedan
i18n 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction 7 år sedan
lighting 756f2ef680 Adds a pref to dictate if local lights can cast shadows or not. 5 år sedan
main 488fba16c1 requested revision: use dword just in case of compiler shenanigans 7 år sedan
materials 454192ed02 from @rextimmy new isbackground shader feature. used the same z=w trick we've done before to force things to render behind everything else. applied to fog 5 år sedan
math 247c0eb34a Moves the delta-based rounding function Verve used up into the engine so it wouldn't override the regular mRound function. Now is mRoundDelta. 5 år sedan
module 466d03ffec adds a moduleDependencySort qsort callback, and uses it in the findModule method to massage the return vector by depends order 6 år sedan
navigation a46bf3d7e5 uninitialized variables-navigation 5 år sedan
persistence b6c33bdd2b uninitialized variables-persistence 5 år sedan
platform 186efd5c87 Fix gamepad binds on non-windows. 5 år sedan
platformMac 13ce1a7441 corrects compilation errors on mac 6 år sedan
platformPOSIX 7769da9434 Use strncat instead of strcat to prevent some buffer overflows 7 år sedan
platformSDL bd8a72005e uninitialized variables-platform 5 år sedan
platformWin32 7880c71d9a fixed cpu detection on 64bit windows (and removing nasty assembly for win32). 5 år sedan
platformX86UNIX 909892f40e Change shorts to ints 5 år sedan
postFx cba14c035f Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration 6 år sedan
renderInstance 1e66b118b6 more prepass cleanup, plus skip out early on _determinefeatures for deferred if we're translucent 5 år sedan
scene 2c2c9659e1 Merge branch 'alpha40_HiddenHugs' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups 5 år sedan
sfx 1f93e362cc fix out of bound initializations 5 år sedan
shaderGen ca4b77f424 give shadergen tags for the other two potential rendertargets for use down the line 5 år sedan
sim 87603029db uninitialized variables-sim 5 år sedan
sqlite f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 5 år sedan
terrain 69bfbb0978 Adds functions to get the full path for level and shape asset files 5 år sedan
testing a7fc407284 corrects a pair of conversions. one object oriented, one not. 6 år sedan
ts 9b907e77ee Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX 5 år sedan
util 6fde8dd4c3 adress #225 5 år sedan
windowManager 7d0831143c Captures secondary window close events so secondary windows can be closed via hitting the x on the window itself. 5 år sedan
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 8 år sedan
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 13 år sedan